He’s right.
If you want your game to be a true successor to FF8 in the narrative department of things, then you’re going to need a lot more pointless cutscenes with Squall constantly shifting his head and body away whenever somebody tries to talk to him and going, like, “whatever” every chance he gets. It’s what the fans want – and it’s what I want, god damn it!
(…This game is a comedy game, right?)