QZPRODUCTIONS'S PROFILE
QZProductions
2421
Just a game dev who primarily uses RPG Maker VX Ace and enjoys writing and composing the most. I love horror games, adventure games, JRPGs, and practically any game with a compelling story.
A brief description of my projects:
Prom Dreams: A High School Love Story (Complete)
A high school dating sim with a dark twist. While you begin the game as a normal teenage boy looking for a date for prom, you'll quickly find yourself in the midst of a bloody, horrific mystery. Gameplay is primarily story and exploration driven, with numerous surprises for those who take their time to explore, with a touch of macabre adventure-style puzzles.
Turovero: The Celestial Tower (Completed)
A traditional JRPG that slowly unfolds into a deeper, darker mystery (I think this is going to become a theme with my games...). Play as four archetypal heroes ascending a mysterious tower to defeat an ancient evil, only for them to find that things aren't quite as they seem. Gameplay is a mixture of dungeon crawling and turn-based battles with plenty of environmental puzzles to solve, as well as a choice-driven narrative with multiple routes and endings.
A brief description of my projects:
Prom Dreams: A High School Love Story (Complete)
A high school dating sim with a dark twist. While you begin the game as a normal teenage boy looking for a date for prom, you'll quickly find yourself in the midst of a bloody, horrific mystery. Gameplay is primarily story and exploration driven, with numerous surprises for those who take their time to explore, with a touch of macabre adventure-style puzzles.
Turovero: The Celestial Tower (Completed)
A traditional JRPG that slowly unfolds into a deeper, darker mystery (I think this is going to become a theme with my games...). Play as four archetypal heroes ascending a mysterious tower to defeat an ancient evil, only for them to find that things aren't quite as they seem. Gameplay is a mixture of dungeon crawling and turn-based battles with plenty of environmental puzzles to solve, as well as a choice-driven narrative with multiple routes and endings.
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Let's Try Turovero: The Celestial Tower (Sessions 1&2)
7th Floor Music Preview
author=RonDChild
something weird...I can't see the preview?
It works fine for me; maybe it's your browser not wanting to load the player? (I'm using Firefox if that helps)
Music previews for the next few dungeons!
Miscellaneous Developer Art! (Warning: Stupid Stuff)
author=Miremira
precious beans, all of them. sword bean, soft bean, grumpy bean, and meme bean.
I consider "precious bean" to be the most honoring of terms thank you <3
Also can I make that a box quote? :O
Music Preview: Path of Glory (Battle Theme)
author=Punk_Kricket
It reminds me of early Wild Arms, if I had to be honest. And that's not a bad thing - Wild Arms had some straight up good tunes, albeit it's about the same length as some of the tracks from WA2. Also, there are moments the music shifts into vague Breath of Fire vibes, so if you were going for anime/rpg vibe, I think you nailed it.
SHIT MAN I NEED TO FINISH THE FIRST WILD ARMS ONE DAY... I was given the remake as a gift but I heard it was glitchy to hell and back so I never played it :T
Music Preview: Main Theme
author=Punk_Kricket
Such a somber tune, man. I can't describe how much I like it enough because it's invoking the sounds of rpgs I played way back in the day.
I'm glad you get that vibe because I was trying for exactly those flavors - somber and fantasy-like. It's a traditional JRPG, yes, but it definitely will not be a fun filled romp through sunshine and roses if you can't already tell. ;D
Music Preview: The Merchant Girl, Ami (Ami's Theme)
author=Punk_Kricket
I'm getting this mischievous vibe from this one. :P And given your first game, it makes me wonder a bit about Ami but I'm digging it, though. Very pleasing to listen to.
Thanks! And I guess you'll have to wait to see what that cutie's deal is then, hmmm~? 8)
Music Preview: Sigurd's Dulcimer
author=Punk_Kricket
Even after listening to the other tracks, I keep coming back to this and it might be because I'm a love-struck fool for instruments like a dulcimer. It's just...it's calming. Which I can only hope plays into parts of the story. :)
It's to lead you into a false sense of security before the suffering starts 8)
Actually though this will play during one of the optional "conversation areas" where party members can talk to one another to effect certain story elements, kind of like Fire Emblem's support conversations. :D
#dulcimerappreciationlife
Main Character Concept Art
author=Frogge
I didn't, but I like these! :D
I love the descriptions they're really cute
Thanks :>
I had originally only intended for the artists in the project to see these (hence the goofy descriptions) but people then started asking me about doing fanart, sooooo here they are :V