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Meteo Chronicles

Check what his class is set to. I have a feeling he may be set to a Class ID that no longer exists since you removed those extra classes. That would be why the game can't work out his equip slots.

Meteo Chronicles

Two tiny issues.
1. The resolution is a bit higher than it was originally and unfortunately everything's a bit small on the screen.
2. Koros knows all the most powerful spells in the game and has the classes Archsage to Magitek Hero learned. Ah, I see the problem, you've not removed the actor notetags after removing the spare classes so it's adding the npc classes to Koros and possibly everyone else.

Meteo Chronicles

OK, I've got it. I put the plugins in a blank project and set it up with the job asterisks and second seal items. I didn't edit the plugin parameters at all except to set subclass show to false.
If you set the default unlocked classes in Class Change Core to whichever your initial classes are and remove the notetags in the actor database it will work just fine. Once the subclass option is then shown (by getting the second seal) all classes are available as subclasses. You actually don't need a second set of classes to act as subclasses.
When it comes to the asterisk part, you can use the plugin command 'UnlockClassAll ID' to unlock the class for all party members. This includes the subclass option as well.
I hope that was helpful and followable.
Frankly I'm looking forward to using the subclasses in future updates for more powar!

Meteo Chronicles

I think I have a fix for the subclass issue. I think the characters probably don't have any subclasses set in their notetags, which is why it appears greyed out. This actually might be why there's two sets of each class in the class menus (one of which you can't interact with), because that threw me for a loop when I saw it. I'm guessing one is supposed to be the subclass but it's not quite set up right.

For the Thief cutscene in the castle, it might be best to set the Thief event to 'Through' just in case he's getting stuck on something. Or, a tip I picked up recently, whenever you go into a cutscene set the player to 'Through'. That way if they're invisible on the map they won't interfere with other events. Just remember to turn 'Through' off at the end else we'll be whizzing through walls.

Meteo Chronicles

As fun as this game is, it's an absolute mess. There are missing audio files (the implied sex scene), at no point was I able to set a subclass despite getting the Second Seal, sometimes items weren't given to me or switches weren't turned on, and half of the later maps have no collision on decoration items.

Now I'm thinking that you're using this as beta testing, however, you've marked this as a complete game, which it isn't. Please test your game before releasing it, because this game is fun when it works and I can see that a lot of thought has gone into the development. (That fake out ending was a really nice touch)

When this is fixed, I'll download it again so that I can replay it properly.
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