RAVE'S PROFILE

Rave
Even newspapers have those nowadays.
290
In business there is no room for friendship. Competitors have to be eliminated at any cost. Fortunately for you, I'm not businessman. I'm a spy.

Search

Filter

[RM2K3] Rpg Maker Maniacs Patch (for official version)

Looks like BingShan is rewriting rpg_rt from scratch and he was also talking on his twitter about doing the same with the editor so we may not get a new version of the patch for a while (if at all).

[RM2K3] Rpg Maker Maniacs Patch (for official version)

Yeah, can someone explain how to work the expressions? Just noticed this as well and I just need it as I am writing my own turn-based battle system and having expressions would simplify coding very much (I plan using it in similar way you'd use battle formulas in newer makers).

[RM2K3] Rpg Maker Maniacs Patch (for official version)

Bump, because it looks like there's a new version of the patch (200128). No idea what has been changed. https://bingshan1024.github.io/steam2003_maniacs/

[RM2K3] Rpg Maker Maniacs Patch (for official version)

Maybe it would work on vanilla, but I don't want it to break the patch.

[RM2K3] [Maniacs Patch] Is there any way to transfer monster data (HP, etc.) from database to variables?

So I've decided to do my own CBS for my game to have full control over it. Probably will have to "remake" monster data (hp, mp, agi, other stats) in variables, but before I do it, since I am using Maniac Patch, I wanted to ask whether it is possible to access monster data stored in the DB (mainly stats, but also exp and gold given at the end of battle) using Maniac Patch's features. Probably unlikely, but I have to ask before reinventing the wheel that's already there.

RM2k3 CustomSaveLoadPatch: Create your own save/load system!

No. This patch as well as pretty much any patch made by Cherry (including DynRPG, sadly!) is not compatible with the official version of the engine. But Maniac Patch has a similar functionality and is compatible with the official version of the engine.

[RM2K3] Anyone knows how to make player be able to click events (maniac patch)?

Anyone knows how to make player to be able to click events? I want to use it for a shooting gallery minigame.

[RM2K3] Rpg Maker Maniacs Patch (for official version)

Yeah, already contacted him on twitter.

[RM2K3] Rpg Maker Maniacs Patch (for official version)

Awesome patch. It still isn't DynRPG, but looks neat. Wish it came with English instructions though.

@Cherry: Could you at least port Audieremony when you have some free time to the 1.12a? Really wish more audio formats were supported since even MP3 is dated now.

//edit: Any way of contacting Bingshan? I want to try and convince him to publish patch notes and readme in English (and if he doesn't speak English, ask someone who knows both English and Japanese to translate).

[RM2K3] Know of any turn-based CBS tutorials?

I've decided to make my game in 2k3 because it's most performant of the engines (and some of the stuff that I want to do would tank even VX Ace which is most performant "modern" RM) However, this leaves me in a tricky spot regarding battle system which is both buggy and not really what I want anyway (for example, I want to replace menu items with icons and no, EXFONT won't satisfy me on that one, another thing is that in RM2k3 there isn't really a way to customize battle formulas).

I can find plenty of tutorials on Zelda-like CBS, but I really want to do turn-based one. Do you know of any tutorials for turn-based CBS in 2k/2k3?