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Liberators of Gobagov
Hi, Masake. So sorry I have taken so long to respond. The walkthrough gives you all the steps you need to get through the game.
version 6 will have fixed the bug you are having issues with, although if you are upgrading you will need to exit back out of the sewers and return again. The bug was that the game wasn't resetting the puzzle if you exited the sewers after you flicked switches. This made the puzzle impossible to solve once you returned to have another go at it. This was the problem others were having too. Quite a big bug!
version 6 will have fixed the bug you are having issues with, although if you are upgrading you will need to exit back out of the sewers and return again. The bug was that the game wasn't resetting the puzzle if you exited the sewers after you flicked switches. This made the puzzle impossible to solve once you returned to have another go at it. This was the problem others were having too. Quite a big bug!
City of the Doomed
City of the Doomed
I'm sorry you are having an issue. I've tested it on another computer and am having the same problem. Are you able to run other RPG Maker MV games?
City of the Doomed
Liberators of Gobagov
Liberators of Gobagov
Sorry Orca, I see I misread your last message. I'm guessing you're probably confused by my answer. There is a reason I didn't give Cliff a skill.
Reason:
Reason:
I'ts because he's not a permanent member of the team. I won't say why. You'll find out for yourself.
Liberators of Gobagov
He's not the only one. The main character has stealth, Janette has special eyesight Angel faith and Rex smash.
Liberators of Gobagov
Liberators of Gobagov
NEWS FLASH
I believe I have uncovered an issue when it comes to the switches in the sewers that may be what is causing people problems. If switches where flicked and then the player teleported out, it caused a miscalculation when returning to flick the switches. I have now fixed the problem and am about to put up version 4 for download.
I believe I have uncovered an issue when it comes to the switches in the sewers that may be what is causing people problems. If switches where flicked and then the player teleported out, it caused a miscalculation when returning to flick the switches. I have now fixed the problem and am about to put up version 4 for download.