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T Review

It wasn't where I thought it was, but I found it!
http://www.hbgames.org/forums/viewtopic.php?f=48&t=30762
It's nothing that secretive or anything, though; as Despain put it, they're things oldbies have always been doing. I was surprised not many people are using them, as it would definitely help. But I wouldn't call being careful to not get your update to be buried at the bottom of a page as "abusing the page layout" -- it's more like not getting screwed by the page layout.

But hah, some foundational forum-posting quirks doesn't mean I'd be a good advertiser. And I think I'm over the whole shameless promotion thing now; looking back, I was pretty naive. It may work to some extent when done right in small communities and forums, but it's more of a hindrance in the grand scheme of things. Marketing is not an afterthought that's to be done when the game is finished with some thrown-together advertisement and posts, but should be incorporated to the actual game itself. To stand out, it's fundamental to develop a game with an uniqueness factor in mind, starting from square one.

T Review


Thanks for the review Sgt., I appreciate it.

If I may have a word on the topic of the all-over-the-place scores for this game:
Personally, I certainly don't believe it's a 5/5 game, or a 1/5 game for that matter. However, cal just gave realization to a good point: The extremely high-end reviews of Quintessence are often irrational. But that's not necessarily a bad thing, and I think there's a rational explanation for it.

Many games offer a variety sources of satisfaction, from a sense of accomplishment of puzzle games to sense of adventure in games with exploration elements. Most games have a mix of many of these. However, as a weirdo that coughs up balls of cutscenes and character dialogues non-stop from a movie-director-wannabe, Quintessence essentially completely depends on one single thing -- to create an emotional attachment.

Everything it focuses on, from details like lighting-overlays to aid the atmosphere to the OST, is aimed at that one single goal. It still certainly doesn't work with everybody, especially since being attached to a story or character or just the particular way a story is told really varies from person to person. But for those who *do* end up being emotionally attached, everything else is suddenly passively forgiven. Emotional attachment makes a person irrational and vulnerable.

It's kinda like when I watched Elfen Lied. There were oh-so-many crap aspects in that show, from the excess gore-for-the-sake-of-gore/shock to the various juvenile aspects of certain parts of its story, but in the end, because a part of its story or just the way it was told struck a particular chord and made me attached, I suddenly didn't care about any of its shortcomings and automatically gave it an irrationally high score in my head. To some who didn't end up with the same level of emotional attachment, though, it seemed rather silly and gimmicky.

I think when it comes down to it, it's sort of a form of mental exploitation. But I think I'm just going to go with the artsy-fartsy excuse and say that as long as it's enjoyed in one way or another, cheers. The only negative is the fear of hype backlash, but it's too late for that anyways. From my personal perspective as its author, I think of Quintessence as my "Eragon in its less-than-flattering light"; it was my first project, started a long time ago, and if anything, there were many, many lessons learned from its making indeed. . . but hopefully, it had many other aspects to keep as well.

T Review

Aw, I can't help but feel that this was a bit personally charged. :p But thanks for the review; all points noted.

T Review

Thanks a lot for the review Gib! Great points there, I've read it through multiple times and taken note.

By the way, if battles occurred more frequently and had a notable role in the game (with equipment integration and the like), which type of battle system would you suggest for it?

The Mirror Lied Review

Thanks Day, I really appreciate it. c:

T Review

Ah, thanks for the link! I can definitely hear it. Fortunately, it seems to be just the 2 seconds of the parts from 0:21-0:22 and their equivalent occurrences, though, so hopefully it won't be much of a conflict. What do you think about it?

T Review

I think it'd be awkward for reviews to be completely objective in that regard, though. In this case, for example, I'm sure Brickroad himself only enjoyed it to a 2 star rating's level given his preferences and all things considered - if I were him, putting it at another star despite not enjoying it at all would probably feel "fake".

I think the system is probably okay the way it is, as long as people read reviews while resonating with the reviewer's preferences and the actual content, and more than one review is eventually present. The only potential problem is that with a first review from an established person at the rock bottom, it may be intimidating for others to submit reviews or provide a higher rating. Not that's anyone's fault, though.

But aye, the fact that this was featured with an officially attached review of 2 stars is strange indeed.

T Review

Oh, here's the battle theme - if anyone could link me the song from Golden Song, that'd appreciated. Thanks in advance!:
http://freebirdgames.com/BT-Q-tbv-JQZ-Cut.mp3

T Review

Many thanks for yer time, Hali! Definitely many things to keep in mind from it.

P.S. "(I think the battle theme is from Golden Sun)" <-Which song in Golden Sun?! :o The soundtrack is entirely original, so if the resemblance is too close then things need to be changed.

P.P.S. @Reviews in general: Could we please include the amount of content played (i.e. up to Arc I) at the top of reviews? Just so it'd be easier to absorb the pointers more accurately - and also easier on my heart, heheh.

T Review

Hm, I suppose one alternative would be to choose thumb up/iron fist/thumb down for each of the categories , accompanied by a brief summary. But that would probably be a hassle, and fists may end up being overused.

P.S. @Brick: Despite what stat said, I really wouldn't recommend going any further. The bottle neck at Chap 2 alone would probably put you into a state of mild hibernation.
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