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Few rpg battle themes I made; asking advice and critisism for better music

Hi, I'm a composer, but not professional and even if I never will be, I would like to have my music as professional sounding as possible Therefore I would like have any tips or advice from you on making rpg battle themes.

Battle themes are something I would like to specialise in as battling is the aspect I like in the RPGs the most. Also, as far as I can see, considerable ammount of time in these kind of games goes to battles and there's usually only few battle themes in game so I think it's important that battle themes are top-notch when compared to the rest of the soundtrack.

Here's the best battle themes (at least in my mind) that I've made so far - please comment them somehow. Although I'm fairly satisfied to these themes, I still want progress further for I know there's HUGE room for improvement. Escpecially I'm aware that my mixing skills - using EQ, reverb, etc. - is almost non-existant so I'm very interested to hear how to mix this kind of music. And if you think they suck then please be brutally honest about it, but more than that tell what is exactly wrong with them and if you could tell how to fix the problems, then it would be even better ^^

*Chrono Trigger inspired battle theme*
Here I got the inspiration from the normal battle theme escpecially for the bass, but I tried to add more melodies.


*Pokemon Gym leader battle inspired battle theme*
Here I took elements from pokemon series - mainly from gym leader battle themes - and put them together in a way that would make it's own unique track. This more like boss battle than normal battle theme IMO.


*Final Fantasy inspired battle theme*
If you're played FF VIII, you probably know exactly from which battle theme the inspiration came for this one. I think the synth ostinato/riff here is too similar to the original, but I didn't made it that way consciously.


*Tales of Symphonia inspired battle theme*
Here I tried to took some of the structure and instruments from "Final Destianation", the final battle theme of the game and used them to make final battle -esque battle theme of my own. I also took some ideas from champion battle themes from pokemon series.


Although these are all inspired from existing games and music they are not meant to sound exactly like originals; I just took some ideas and put them together with new melodies in a way permitted by my own style and abilities.

So tell what you think. Even if you yourself don't know the technical details on how to make music, you could still tell your ideas: does this fit for a RPG game, what good and possibly obscure RPG battle themes there are out there from where to get ideas and so fort.

Hi to all. Wannabe VGM composer here.

Hello.

I've recently started composing music and am really interested in making video game music since I have played games and heard their music for my entire life. I would like compose something like that and contribute it to real games so I thought that this site is perfectway to start doing that. But I have composed only less than a year so I'm still learning and looking for experience.

I've had however also had few game ideas of my own and interest for AI programming so maybe I could also participate to other aspects of game development. But for now composing is my thing.

I really look forward to participate to M.O.G game music event.
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