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Rhyme
Tear Harvester Rhyme
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you saw my profile

now you have to add +10 to all your enemies' parameters.
Subterranean Starfield
~kawaii style dungeon crawler~

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RMN Christmas Pixel Quilt 2012

Gamespot Thread

author=Ocean
Melon Journey

Supported

RMN Pixel Quilt event

RMN Pixel Quilt event

Reserving B1 (practice! :D)

The Screenshot Topic Returns

What are you thinking about right now?

#main_column {
-ms-transform: rotate(180deg);
-moz-transform: rotate(180deg);
-webkit-transform: rotate(180deg);
-o-transform: rotate(180deg);
}

RMN Battledome! Round Two!

Battle Variant:

[RGSS3] Bitmap Layering Problem

You can
a) Draw the rects before the face (This will result in the face on top of the black boxes though!)

b) Make another bitmap and blt the it to contents. (you might also want to draw the text on the said bitmap as opposed to contents too!)
  new_bitmap = Bitmap.new(contents.width, contents.height)

rect = Rect.new(dx+1, dy+1, dw - 2, line_height - 2)
color = Color.new(0, 0, 0, translucent_alpha/2)
new_bitmap.fill_rect(rect, color)
contents.blt(0, 0, new_bitmap, new_bitmap.rect)
new_bitmap.dispose

not sure if this method will need you to dispose the new bitmap or not afterwards but, this is what I usually do!

c) Make a sprite layered above it and draw your transparent stuff there (not recommended unless you have something animating that would take a lot of resources to redraw per frame! for this instance, you probably don't want to do this)

VX Ace: Skill that ignores enemy evasion?


If you are using the translation, try setting Hit Type: Guaranteed Hit (after having 100% Hit rate)

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