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Screenshot Survival 20XX
The three tile rule is particularly important for organic and outdoor tiles , especially cliffsides. Try to avoid having more than 3 of the same tiles in a row. Biggest offender: Your cliffs are long straight terrible looking walls that do not look right. I would work on that before anything else :) .
Whatchu Workin' On? Tell us!
Screenshot Survival 20XX
Kingdoms of the Dump
Lol, I didn't really get ostracized for it. I talked politely with Lysander86 and he was uncomfortable with the idea. He encouraged me to work on an original project instead.
And yes, it's me Dookie. I changed the name to match my Starmen and Twitter one.
And yes, it's me Dookie. I changed the name to match my Starmen and Twitter one.
Screenshot Survival 20XX
I couldn't see those two characters for the life of me. Then I realized my phone brightness was down, so I turned it up and it is still hard to pick them out.
Screenshot Survival 20XX
Screenshot Survival 20XX
LOL at onion silo...any suggestion on improving them? Is it the shape? the bulb? the color?
I am concerned because we plan to reuse some of these "onion tops" in the next city (color swap, daytime, and slightly different application)
I have hired a pixel artist I met on pixel joint and he is the one fleshing out and detailing my maps (that's why the detail is so high). I've gone a bit blind from looking at this thing too closely for too long and the tops don't jump out to me. HELP
I am concerned because we plan to reuse some of these "onion tops" in the next city (color swap, daytime, and slightly different application)
I have hired a pixel artist I met on pixel joint and he is the one fleshing out and detailing my maps (that's why the detail is so high). I've gone a bit blind from looking at this thing too closely for too long and the tops don't jump out to me. HELP
Screenshot Survival 20XX
@Frogge- I think you could benefit from adding some variety to the long stretches of ceiling tile.
excuse the terrible edit
you know what I'm sayin
----
Big Daddy Longleg's Nightclub and criminal port
(still fixing some details, including the stone path)
really gotta get around to making a gamepage
excuse the terrible edit
you know what I'm sayin
----
Big Daddy Longleg's Nightclub and criminal port
(still fixing some details, including the stone path)
really gotta get around to making a gamepage
Screenshot Survival 20XX
@punk Unless that house at the end of the second video is supposed to be a gigantic empty mansion, it is WAYYY too big. Also the diamond shape of the rooms here looks kind of weird to me.
looking cute though : D
looking cute though : D
Screenshot Survival 20XX
@Momeka I love this. So effective. Effects like that make exploration so much more fun.
@theloathableone I feel like this shouldn't look good at all but its sooo appealing to me. I love detailed overworlds. I love seeing zoomed out map locations.
In the snow screenshot, behind the character im assuming thats a village, but it looks a little large compared to the castle in the corner. I know youre working with limited tiles here but maybe consider trying to make the town read a little better.
Just a nitpick, looking nice. :)
Here's our TOTALLY NOT INSPIRED BY FFVI'S BLACKJACK airship.
@theloathableone I feel like this shouldn't look good at all but its sooo appealing to me. I love detailed overworlds. I love seeing zoomed out map locations.
In the snow screenshot, behind the character im assuming thats a village, but it looks a little large compared to the castle in the corner. I know youre working with limited tiles here but maybe consider trying to make the town read a little better.
Just a nitpick, looking nice. :)
Here's our TOTALLY NOT INSPIRED BY FFVI'S BLACKJACK airship.