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Dragon Quest +

I hate to be "that guy" since I'm loving every part of this so far, but a little thing I noticed about some extra content:

It seems a little odd that the ship at Southport and the Mini Medal Castle Island both show up at the same time, and the Captain shows up on the island even when logically he should be in one place or the other depending on the state of things.

SUPER minor, I know, so sorry for being a nitpicker. Just something that irks my sensibilities. Figured I'd give it a shout for consistency's sake, even if you have much bigger problems at the moment.


Now that I got it off my chest, back to enjoying the game!

Dragon Quest +

Just an FYI, I pasted the 1.04 patch (clouds on) into v1.02 and now the game starts in Mercado with a generic hero.

Hero's Realm: Heroic Edition

The small gloss is probably the best one imo

Dragon Quest +

Let's goooo

Final Fantasy Essence 2k3

Ah, the Final Fantasy fangame. Such a staple of RM,, you gotta love it.

Are the graphics original (or a mix)? Some of it looks like I may have seen it before, but some looks like it was handmade. If they're original then kudos to you or whoever made them, I know myself how complicated emulating the FF SNES look is.

To Aerthen

This looks extremely slick. You truly are the primo NES RM dev, aren't you?

Phantasia 6

God damn, J-Man is still cranking them out after all this time.

Phantasia 3 was one of the first RM games I ever really put time into playing. Glad to see it's become such a big series!

Mouth Sweet

Hey, this looks pretty neat. Always nice to see more games with furry characters on the site (& in general).

I'll give it a shot.

Thoughts:


Overall I thought it was pretty alright. I understand what it's like to make a game while having suicidal thoughts, as I've done it before myself, so I don't want to be too harsh with criticisms here. Just a couple of notes:

-I enjoyed the writing of the characters a lot. I can't say that I totally understood the subtext of the story as it's obviously a personal thing, but the CEO, Honoree and Vivienne were all well written. The humorous charm helps to break up the depressing atmosphere and keep things fresh.

-Having a single walking sound is pretty grating. Hurts the ears after a while due to repetition, which probably isn't great in a game based around listening and having the sound on.

-For my part, playing on Easy mode, I never had to pull the gun a single time. Not sure if that was intentional for the difficulty mode. It seemed like the footsteps were always left justified even though I have stereo sound. Music made it hard to tell sometimes.

-I really like a lot of the assets and the overall atmosphere. I wasn't big on the generic office interior, but the bathroom set, the steel grating and the fleshy corridors all looked great. Good call on using a muddled static background too instead of just straight black/darkness.

-For the most part the music & sound was neat, outside of the aforementioned footstep thing. I think in some areas, like the flesh halls, the walking prolongs the song just a little too much and it starts becoming tiring. But overall I liked the sound of the game.