RUKASUWYZ'S PROFILE

My name's Rukasu. Not much else to say. I am a fan of Marrend's games.

My current favourite game is "The Farming One" by JorgeA

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Content creation (technical)

Please may you unreserve Chihiro, Suki and Ayumi's IDS? For the time being, they are being left to rot...

Heartache 101 ~Sour into Sweet~

If you brought the game to Steam, I would of course allow my content (as light ,as it may be) to be used. I would of course have to finish it first...

Content creation (artistic)

author=Garage
Hereis a first playable version of my WingGirl-project.

It's designed for "Clean Mode = ON".

Finishing the main route with Clean Mode off might be possible, but maybe there is not enough time (if you have to deal with Miki and the others).


I'll give that a try One day...?

Content creation (technical)

author=Marrend
I'm doing a playthrough with both Winggirl and Ijona on'nanoko content enabled. Oh, and Lambaria Yuu, since Ijona has an in-line branch that requires it. Darigaaz, it's been a while, Yuu. Anyway, what has been known to happen during this play is that I land on a "girl" space, the screen fades as normal, but just fades right back to the school board. I'm not sure what can cause this at this juncture, nor which content is producing this result. I will try to have more info on this later on.

On the more artistic side, with Ijona on'nanoko, I don't recall exactly where I saw them, but, I recall seeing places where there is a space both before and after certain commas

Okay, I see it was mentioned before. My bad. However, why isn't Chihiro, using the LOCK command during her INTRODUCE STORY instead?

STORY 1
PRIORITY = HIGH
PLACE = Front A
INTRODUCE = 95
ID = 95
Big brother! Wait for me!
ID = 0
Ok, Chihiro.
(My little sister can be so annoying at times!)
ID = 95
PHONE KNOWN
SHOW LEFT
STATE = FRIENDLY
LOCK
Uh... what day is it today, again?
#rest of story



*Edit3: Was... LOCK also mentioned? Okay, I'll just show myself to the door.


Lol thanks... I'll spellcheck it and Locks been updated on my computer but I'll improve some of the others before I update my locker.

Also - I had a really funny idea for a character (a yandere-Chan!) but I don't know if I should make ANOTHeR character or just focus on my current ones.

P.S. My first completed version will hopefully contain Miyu, Chihiro and Yuka! :P

Content creation (technical)

author=Garage
author=RukasuWYZ
Also, can I just ask which character is your favourite? I personally love Miyuki, which is why she has such a big file compared to the others, but I'd be interested to hear someone else's opinion about why they like, say Ayumi's character.
Well - I played your girls just once yet. And I saw her only once or twice before someone just out-of-the-blue tells me that she is gone for ever ...

Don't ask me how I triggered that.
(Looking at the your code it should not have been possible. Maybe I should use one copy of the game just for playing and another one for development ...)
y


That should only happen if you chased her when she changed your grades

Content creation (technical)

author=Garage
author=RukasuWYZ
About the Bugs:

Yuka Error

The whole point was that you HAD to fit one of them, Since B was if you had Yuka between Dislike and Neutral and A was if Per 30 or Yuka like - does this not work?

IS = 9 is meant to be ID = 93 but I didn't realise I hadn't changed it!
If you have exactly to paths to differciate you should do be able to use something like:

chatterchatterchatter

A: PERSONALITY 30 OR 93 LIKE
here comes what happens if she does not like him
and so on
and on

BRANCH A
ID =93
Hey! you know what! I like you and your personality rating.


author=RukasuWYZ
Does lock prevent all meetings dates with her? If so I'll do that instead!

LOCK does not prevent dates - it just prevents changing the STATE. You can even get her AFFECTION UP or DOWN as you like. She just does not change from ... say LIKE to LOVE no matter how nice you are to her.

The only two ways I know to prevent DATING is to either not give out her phone number or to write a REPEATABLE PHONE STORY with PRIORITY = High.

Oh - and of course you could write REPEATABLE DATING stories (with PRIORITY = High) that turn these dates into something less inappropriate. Nothing to say against going to the beach with your little sister ... or show her some plants in the Greenhouse.

On the other hand: you can customize the texts shown for each action possible in a date ... maybe that's enough to turn even a goodnight kiss into something "brotherly"?

(Hmm - according to Mr. Helpfile ... the maximum AFFECTION in STATE=FRIENDLY should be 349 ... a fresh confidence boots yields up to 150 ... and even for successfully trying to embrace her you'll need 500 - so it should be save anyways. The player might be able to TRY to kiss her, but she could just say something like "Hey! I am your sis, remember?")

Walking her home is completely approriate ... holding hands ... well ... should be OK.



Thanks so much for this! I'll edit it when I get home...

Also, can I just ask which character is your favourite? I personally love Miyuki, which is why she has such a big file compared to the others, but I'd be interested to hear someone else's opinion about why they like, say Ayumi's character.

Content creation (technical)

author=Garage
I took a look at
"INN" by RukasuWYZ.
There's strange bug in STORY 3 of Yuka_Shogowa.txt

Why would we help a freak like you?

A: PERSONALITY 30 OR 9 LIKE
B: 9 DISLIKE BUT NOT 9 LIKE

BRANCH A


The game offers this as choices to the player ... you probably should have added something between "B: 9 DISLIKE ..." and "BRANCH A"
(If it's ment to be a conditional branch there should be the possibility of NOT hitting the condition ...)

By the way: the "9 DISLIKE" is always true since no char can drop lower then DISLIKE.

Another thing: there is no girl with ID = 9 in either game_profiles nor nanako_profiles

(You should be carefull with Chihiro ... there is an option "ask for date" in the phone call dialog ...)

It seems like you want to keep her at FRIENDLY ....

STORY 6
REPEATABLE = YES
ID = 95
STATE = FRIENDLY

This story get's randomly called - so there is no waranty that you don't get her to LIKE or more probably UNFRIENDLY. And since there is no PLACE and no text involed it just flashes up and immediatly closes again, which looks weird.

An easier - and cleaner - way to keep her at FRIEDNLY would be by simply using the LOCK command in one of her other stories.


Thanks so much for that!

About the Bugs:

Yuka Error

The whole point was that you HAD to fit one of them, Since B was if you had Yuka between Dislike and Neutral and A was if Per 30 or Yuka like - does this not work?

IS = 9 is meant to be ID = 93 but I didn't realise I hadn't changed it!

Does lock prevent all meetings dates with her? If so I'll do that instead!

Content creation (artistic)

Uploaded an INCOMPLETE version of INN to my locker - if anyone wants to tru

Heartache 101 ~Sour into Sweet~

Uploaded to my locker - anyone want to try?

Content creation (artistic)

author=Marrend
@Garage: The tachie is definitely better! I hope to look into that content in more detail maybe next week.

@RukasuWYZ: I had a small FAQ on the official site (with pictures!) that detailed how to make a compressed file so that when it decompresses, the files go where they should. Presuming the target directory is the main Heartache directory. One might be able to get the text-part of it from the Wayback Machine, but, maybe not the pictures.


How to upload?
They aren't finished I just want someone to test them.
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