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Love and War: Act I Complete!

Coming out of hibernation to say grats :D

Love and War: Act I

Phew, finished the game.

What a ride! This is my first time playing the complete complete version and it does not disappoint. The voices and art really do bring more life to characters compared to just having sprites. The constant delays brought upon by the VA and art were unfortunate. True, without the extras the game could have been released much, much earlier but I thought the payoff was worth it. It' a tough subject to think about.

Haha, the Programmer's Room was awesome! James "flipping his shit" Firkins and Aekenon were especially hilarious XD Didn't know Ryan's VA was Australian lol.

Wise words from Typhoon. Wise words indeed...

Love and War: Act I OUT!

The Here and Now of Yesterday

Alrighty, here are my impressions:

I wasn't too bothered by lighting inconsistencies given the dreamscape context. I thought everything flowed together well, and almost all the rooms had some form of interactivity. I particularly enjoyed Gibmaker's, Happy's, Demi's and Merlinman's maps.

Gibmaker's bathroom blew my mind with the amazing water effects. I said god damn.
Demi's map was the most disturbing (dat video).
Happy's map had that nasty face pic flash up randomly which caught me off guard.
I was pleasantly surprised at how similar Merlinman's map was to mine with the idea of having 2 different versions of our rooms. Great music selection.

Aside from the already fixed "no god room" bug,

I found that the right lamp in the solarium increases movement speed
The journal in the chapel's hidden cellar room cannot be read due to tile passability
I don't know if it's just me but the main dungeon map lags like hell for me. Possibly a parallel process/loop issue
I don't get any music in the garden maze. Looking in the editor it appears the file ff8train is missing?

Overall, nicely done.

Walkthrough

author=Liberty
one of the men is nicknamed 'Kanamy'


Ohhhhhh. I was stuck there for so long so I just looked at alterego's code and figured it out from there.

Th-Tha-Th-Tha-Th-That's All, Folks!

Thank you very much Liberty! Will post my thoughts after I finish the game, some of these puzzles are tough.

author=Liberty
you wouldn't believe how differently some people code things!

*Looks at alterego's coding*

Mind blown.

Release Date: August

I think you're making a smart move. It has seriously been way too long!