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Kindness Kills Review
No problem, I completely understand the excitement to release a game to see what people would think about since I'm making my first game too! Best of luck to improving your games!
War of Existence Review
You're welcome! I know not that many people take the time to play a game; actually review it, so I wanted to give this game the review it deserves since it was pretty good!
Willistoria Review
No problem! A good detailed game deserved a good review!
And now I should do some more exploring to find the other optional bosses.
Also for some odd reason, even when I clearly gave this game 4 stars, it shows the game as unrated still... I guess it takes time to change it?
And now I should do some more exploring to find the other optional bosses.
Also for some odd reason, even when I clearly gave this game 4 stars, it shows the game as unrated still... I guess it takes time to change it?
[RMMV] How to make game playable for other people?
Vindicate
author=HikiNeet
Is the game application the RPGPROJECT file? 'Cause I don't know how to open it.
Well that's weird, I'll look into it to see what went wrong.
[RMMV] Any tips and advices on map making?
Thank you two so much for the links to the guides! My maps looks so much more visually appealing now!
Mapping in 5 easy steps
[RMMV] Any tips and advices on map making?
As title says. Besides parallax mapping if possible? I'm not tech-savvy and skilled enough to do that for my first game yet.
Awaken - Lost Memories [CANCELLED]
[RMMV] Game crashes whenever I save
author=Marrend
Question: Does the ":1253" in that error report indicate a line-number? If so, that line, and maybe a few lines above it, might be able to tell us something?
*Edit: Hold on.
Party Y Position this.lineHeight() + Window_Base._faceHeight.
Wouldn't "this" be an instance of YEP_SaveCore? Or am I totally forgetting/incorrect about how the "this" keyword/pointer works?
I've no idea, I'm not exactly a tech-savvy person so I wouldn't know.
author=Kloe
In whatever bit it's in, so like SpriteParty or whatever :D
I don't have the plugin, so I don't know what is wrong...
Ah alright
author=Ilan14
Just a question SapphireFalcon, did you either: a) not updated MV to the latest version or b) used the plugin in a project made with an older version of MV?
Because this happened to me and I think one of those two things could be the cause of the problem you're having. Because this plugin requires having the latest version of MV to work.
I could have sworn I downloaded the latest version since I just got it a few days ago. I tried updating it but it wouldn't let me; I tried to re-download it but then it'll ask me for more money! Worst case scenario, I just won't use the plug-in, it won't change my game drastically, but it would still be nice to have if it didn't make the game crash after every save.
Edit: I got the save menu the way I want it now, thanks for taking the time to read; try to help me!