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Screenshot Survival 20XX

author=Momeka
Been working on a new npc.

dadjoke/10 congrats

What are you thinking about right now?

Do or do not, there is no try.

The official English 2k3 version is out!

It's definitely worked as expected previously. I have videos that show it working in the fan-translation, and I'm pretty sure that it worked in earlier versions of the official-translation.

The official English 2k3 version is out!

There is a skill in Riot Grrrl called "Interact" that allows you to do lots of different things, a basic example being knocking an enemy's weapon out of their hands. The weapon itself is an enemy with negligible HP that only the "Interact" skill can damage; when its HP hits 0 an event is meant to trigger that shows a message to the player explaining what's happened, and turns on a switch that prevents any skill(s) associated with the weapon being used by the enemy. The HP check that would trigger this event used to occur immediately after the protagonist's turn ended, but it now seems to be waiting until after the next turn... which will usually be the enemy using a skill that they shouldn't have!

The only cause I could think of was that the enemy was selecting their skill before the check is performed, but WAIT mode should prevent that from happening. I've tested it using both WAIT and ACTIVE mode and that doesn't seem to make a difference. I have been tinkering with a lot of different things since I last did a proper play-test of Riot Grrrl but I don't think that any of them should've affected this.

The official English 2k3 version is out!

Posted this elsewhere, but probably should've posted it here:

author=Sated
Did they change how RM2K3 processes battle-events when they released the official version? Several of the set-piece battle-events that I have in Sore Losers: Riot Grrrl seem to be working incorrectly, but I know that they worked just fine previously...

EDIT:

How those set-pieces worked was something that I was looking to change anyway, but meh... kinda sad that a load of stuff has broken without me having touched the project!

What are you thinking about? (game development edition)

I've never really liked "luck" as a stat... didn't realise it was so important in the new engines.

Whatchu Workin' On? Tell us!

That definitely helps make the foreground pop-out more. Looks good.

'TWAS I WHO SOLD SUNLIGHT! (Selling Sunlight review shenanigans)

author=Sooz
My review is that I don't understand how selling sunlight can be considered a viable retail strategy.

Well, tanning shops basically sell fake sunlight...

Selling Sunlight Review

They do go through an approval system, it's just that the people involved in that system aren't very good at their jobs.

Selling Sunlight Review

I wish there was a report button for reviews...