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[RMVX ACE] Menu UI alternatives?

I like the way it looks now a lot. I agree that you should move the character information (and possibly also the portraits) over just a touch, but overall it looks very good.

My first thought when I saw it was that it looked like an old school RPG from the SNES era, and that I really want to play that game, so you must be doing something right.

Ray of hope - beta tester and proofreader needed!

I'm not familiar with the horror genre, or with adventure-style games in RPG Maker, so I don't know if I can beta test, but I would be happy to proofread for you if you want.

Let's work on your game descriptions!

Great description Deckiller. I really want to play that game now.

There is one minor change I'd suggest to the character descriptions though:
This might just be me being weird, but I read Trey "...providing sound advice only when necessary." as implying that he gives unsound advice the rest of the time. It might read better if you remove only making it: "...providing sound advice when necessary." or add "but" making: "...providing sound advice, but only when necessary." giving the implication that he prefers to keep his mouth shut. Again, maybe I'm just reading too much into it but those are my thoughts.

Still, the description sounds amazing. You did a great job of selling the idea to me. I can't wait to try this game out now.

Visual Character Design

Thanks for the article.
I'm just starting out learning to draw and your explanation did a great job of making this make sense to someone who knows basically nothing about art, like me.
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