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Yami Scripts Ace - Classical Active Time Battle

author=Sinvergil
Hey there, this script has been put to quite good use in my game and allows it to have some nice fast-paced action. I found a small bug with the script though and I also got a question regarding switching the catb to full or w/e I choose it to be by using a script call.

When using the '$game_system:set_catb_wait_type(wait_type)', and I would want to change from wait to full, what exactly would I type into that code? I've tried many different variations and I got the following error from the Game Interpreter "Script Game_Interpreter line 1409: Syntax Error Occured. unexpected ':' expecting $end $game_system:set_catb_wait_type(wait_type)"

As for the bug I found, it occurs when I have the catb set to either full, quarter, or semi. When creating the following troop event:
Span: Turn
Condition: Turn Number 3
'Display Text: Blah'
'Display Hidden Enemy: 2. Chicken'
What happens is that if the party active window is open where I can choose Attack, Guard, Item, etc, that little section of the screen disappears and I cannot select any options nor can I cancel any. This event works perfectly when catb is set to Wait.

Thanks for the script and reading my concern / question :)

Figured out first bit, the script code in game should be $game_system.set_catb_wait_type(:full)

Yami Scripts Ace - Classical Active Time Battle

Hey there, this script has been put to quite good use in my game and allows it to have some nice fast-paced action. I found a small bug with the script though and I also got a question regarding switching the catb to full or w/e I choose it to be by using a script call.

When using the '$game_system:set_catb_wait_type(wait_type)', and I would want to change from wait to full, what exactly would I type into that code? I've tried many different variations and I got the following error from the Game Interpreter "Script Game_Interpreter line 1409: Syntax Error Occured. unexpected ':' expecting $end $game_system:set_catb_wait_type(wait_type)"

As for the bug I found, it occurs when I have the catb set to either full, quarter, or semi. When creating the following troop event:
Span: Turn
Condition: Turn Number 3
'Display Text: Blah'
'Display Hidden Enemy: 2. Chicken'
What happens is that if the party active window is open where I can choose Attack, Guard, Item, etc, that little section of the screen disappears and I cannot select any options nor can I cancel any. This event works perfectly when catb is set to Wait.

Thanks for the script and reading my concern / question :)
Pages: 1