Sacred Earth: Memory
After a mysterious tower suddenly appears, stretching endlessly to the heavens, a group of friends choose to set foot inside, and investigate just what it's appearance means for their future.



Nocturne: Rebirth (English)

Random fun fact: Main is a guy. He comes from an old RPG Maker game called Cross of The World. Serina too. Main, Serina, Tae, and Reviel are also in a 2D fighting game called Es Laf, which is likely what this battle was inspired from. The creator of Es Laf is currently working on a sequel to it as well.

//end random fun fact

Nocturne: Rebirth (English)

Hmm event CGs as in the ones in the battles? Because yeah, the battles in the trailer look slightly different from the ones in the final game (that, and some differences in the familiar set up menu as well).

I meant the ones showed throughout the story. Such as the scene between Idith and Reviel standing back to back at night, etc. The final ones were done by a completely different artist, but in the trailer, you can see that the artist of the character faces originally did the story scenes too.

Nocturne: Rebirth (English)

Playthrough Highlight #1

Jesus christ, I went through the Teiwaz Valley and got to the boss. About half way through the battle, the last of my familiars were killed. Which left me solo. So I switched to the Falling Star formation and proceeded to go to town on the rest of the fight with just Reviel. At the end of the battle, I broke the boss' charging spell with Ray Wing, killed him in that moment, then got another turn before the Elite Hunter and killed him with High Blast.

It was epic. And I was at Brave Clear level.

Edit: You forgot the t.

Edit 2: Randomly...I wonder why Cogwheel changed the event CGs? In the trailer, you can see that Ruruga originally drew them, but in the final game, they got changed out. Curious.

Blog 6: English Version is Released

Yes that scene. Maybe it wasn't the first line. But it was one of the early lines. I HAD a screenshot, but I lost it like a derp while playing. Whoops.

Blog 6: English Version is Released

Another minor one.
After the scene where you learn about Rosh's sword...Reviel has a symbol in his first line outside.

Blog 6: English Version is Released

Have some more.

Blog 6: English Version is Released

You've got some Japanese still. This is after seeing the training cutscene and you go back to talk to them. Put up some other stuff too.

In other curiosities, why do some text boxes get so big when it only has a single line of dialogue? Seems weird.

Blog 6: English Version is Released

Finally I can play this game without jumping through region hoops.
Congrats on finishing.

Wine & Roses

I have never seen someone ruin their own reputation so fast.

Blog 3: A Heads-Up on Progress

I was wondering just the other day. Good to know!