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ChaundraII.png
WhatDoYouSee3.png
Encyclopedia.png
That's the idea. I will at least make on page for every titan I make. I'm not sure if I'll make some for prominent creatures and intelligent races too, time will have to tell.
TitleNew.png
TitleNew.png
This was changed! Also, ExtremeDevelopment may be happy to know I am now using a new titlescreen script... It's still by Mog though.
TitleNew.png
What's the fun in having simple title screens? the fancier the better. The name of the game might change though. I'm open to suggestions.
Landing.png
Interesting videos, although I think the casual player probably won't notice most of those smaller details. It shows that some extra effort was made to make it more realistic in some cases though, while in others not.
I've always been a stickler for details myself, although sometimes I skimp on details myself because it's just too much effort for too little reward. Maybe if I had a couple of hundred people under me too I could make every particle behave realistically.
I would love to do stuff like the ground getting deformed when you walk on it, dust getting blown about, that kind of stuff. I haven't really seen a 2D game that does this though, probably because it's alot easier in 3D. Imagine having to sprite all the various deformations a sprite could get. You'd have to spend months on every single map.
I've always been a stickler for details myself, although sometimes I skimp on details myself because it's just too much effort for too little reward. Maybe if I had a couple of hundred people under me too I could make every particle behave realistically.
I would love to do stuff like the ground getting deformed when you walk on it, dust getting blown about, that kind of stuff. I haven't really seen a 2D game that does this though, probably because it's alot easier in 3D. Imagine having to sprite all the various deformations a sprite could get. You'd have to spend months on every single map.
Mining.png
I'll stick with the new one then. I was a bit unsure about the old one anyway since it was so bulky and didn't really feel like something you would use for masses of text.
Mining.png
I made some changes to make the HUD and text window fit better together, plus changed font and made it a bit smaller. Good?