SOLITAYRE'S PROFILE

Solitayre
Circumstance penalty for being the bard.
18257
"Solitayre is a robot sent from the future to kill us all."
-Skie

"Captain Reviewer, saving the day, one review at time."
-Irili

"Can I be your number one fangirl?"
-Nessiah

"He's fantastic at everything."
-Ratty

Formerly Editor-in-Chief, Review Submission Manager, and Featured Staff Writer of RMN.

I live in Michigan and work in advertising. I like dogs.
Aetherion
Summer 2011 Contest Entry

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The First Izrand Blog

Lynette was my favorite character in Luxaren Allure, so while I can understand people not liking her, I think there's definitely an audience that will be intrigued by her as well.

Political Commentary: Legacy vs. Master of the Wind

author=NeverSilent
Whoah, Solitayre, you came back for this?! Awesome!


I never really left. Twitter is just a more convenient way for me to follow creators nowadays. But you should always assume I'm here.

Watching you.

Political Commentary: Legacy vs. Master of the Wind

I'll chime in here. As someone close to the same age as you, I agree that the game feels like it hews a little closer to the post-Bush era ('Bridge to Nowhere' jokes notwithstanding)in more of a 'where do we go from here?' sense. The world is at peace on the surface, but a lot of ugliness still roils underneath.

I think a lot of what I saw as the 'problems' with MotW's politics was the delivery method. Cade's a good dude but there's often a sense he hasn't really examined what he's talking about very thoroughly and much of what he says comes across as callous and shallow, but the plot conspires to make him right about everything. This especially comes across with how he and Stoic treat Finley, who disagrees with them on some things but is pretty much never anything but a supportive and helpful ally from Arc II onward.

The religion angle in particular I always felt got oversimplified, to the point where it felt like religion was at the crux of every bad thing that had ever happened in Solest's history, and the people who had the most power in its structure were supervillains wearing badguy masks. "Good" religious figures like Dasani don't really exist, they're just ideals the character look up to, to create a narrative that religion isn't all bad.

However, then I have to examine how much of what you projected onto the "right" came true in the Trump era and I can only assume you really were a prophet all along. I kind of agree with the LPer you linked up that that in a lot of ways, MotW feels more relevant to the Trump era than the Bush era.

Anyhow I feel like the idea of exploring heritage, both good and bad, is definitely an interesting idea to look into and Gallia is a great way to examine it. Gallia did some bad stuff not too long ago and how the various characters interact with that history, whether they deny or embrace it or rail against it, decide whether or not to be defined by it, is a timely and interesting idea.

Gamepage Pimpin'

I think the difference is the goal of RMN Bros was to make a community game and the goal of TT Bros was to create a Mario game.

Gamepage Pimpin'

Guys I promise nobody at Talking Time still thinks about RMN Bros.

CHECK YOUR STAGES

I'm sure there are plenty of people here who'd be willing to do a test run if they haven't already.

SRW2 Beta is Here!

Picante Pass is probably my favorite level. I love all the clever ways the level is designed to keep you from standing still but all the hazards are well-clued and very fair. Good job whoever made that one.

SRW2 Beta is Here!

Great work, hali, I just finished the first world and I'm enjoying it so far. Few comments.

-Can we please make the tutorial optional?

-Can we switch the first level to be Colorful Playground or Autumn Lake? Would like the first level of the game to be one with a bit more visual pizazz.

-The switch you have to hit to spawn a step for you to get the last flower in Colorful playground is super unclear.

-Burt the Unabashed's Fort is great but I'm a little leery of being this inconsistent with what coin blocks and Yoshi blocks look like.

-Reskinning jelectros as boos that fade in and out in ghost coast was a stroke of genius. But the level feels too long to me now.

Stage List

I want to thank Hali for taking on the Herculean task of editing all these levels and Animebryan for the almost-as Herculean task of recording test plays for all of them.

Stage List

Sorry if this was discussed already (this is a long thread) but based on watching some of Bryan's videos I'd recommend moving the level end stars outside of the goal ring so they're harder to miss.