STARLIGHTSHOALS'S PROFILE

Hiya everybody!! My name is Julia, I'm 28 years old, and I really love games, especially JRPGs. I'm a writer by nature, partly thanks to all the story-driven games I played with my dad when I was little. I've written hundreds of poems, hundreds of comics, hundreds of pages of a novel I still need to finish...but growing up, I always wanted to make a game. So back in 2015, in the midst of some pretty bad depression, I started working on Starlight Shoals as a hobby, until it became an increasingly ambitious project...I don't even know how I'm going to finish it at the rate I work, but oh well, one step at a time I suppose~

Fave Games: Chrono Cross, Chrono Trigger, Tsukihime, Threads of Fate, Xenogears, Xenosaga, KotOR II, Metroid series, .flow, Persona 3 Portable, Kingdom Hearts series, Zelda series, Silent Hill 2/3/4, Dragon Age: Origins and Dragon Age II, Spyro 1, Undertale/Deltarune, Nier: Replicant, Saya no Uta, Kagetsu Tohya, The Last of Us Parts I & II

Fave Anime & Manga: Evangelion, Madoka Magica, Revolutionary Girl Utena, Princess Tutu, Shinsekai Yori, Cardcaptor Sakura, Made in Abyss, Kashimashi, Berserk, Bloom Into You
Fave Books: A Song of Ice and Fire, The Wheel of Time, His Dark Materials, The Book of the New Sun, Invisible Man, Wuthering Heights, As I Lay Dying

Fave TV Series: Twin Peaks, Breaking Bad, True Detective, Angel, Buffy
Fave Movies: Black Swan, Mulholland Drive, Let The Right One In, Groundhog Day, The Island, The Thing, The End of Evangelion

Fave Bands/Musical Artists: Counting Crows, The Weeknd, Sweet Trip, Tears for Fears
Fave Composers: Yasunori Mitsuda, Yoko Shimomura, Shoji Meguro, Masashi Hamauzu, Nobuo Uematsu

Myers-Briggs Type: INFP
Enneagram Type: 4w5 SO/SX/SP
Astrology (yes really): Capricorn Sun/Mercury, Sagittarius Moon, Pisces Venus, Aquarius Mars, Cancer Rising

Starlight Shoals
A maid runs away from home in this choice-driven RPG inspired by games like Chrono Trigger, Dragon Age, and Persona.

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5 Steps to Write Better Female Characters

Eee, thank you!! I was trying to think of what I could write for a first-time article, and I figured this was a topic I'd have plenty to say about and maybe it'd be useful to people >w<

I'm glad you liked it! :D

Zack's Ultimate RPG Lite

I just finished the demo and had a ton of fun playing it!! I logged 1 hour and 39 minutes on my last save file, after beating the secret boss and running around enjoying all the post-game stuff to cap it off~

For people who haven't played the demo yet, you'll be blown away by the battle system. Every encounter takes place on-screen with an ingenious turn-based interface using common events, it made me wonder why the heck I never thought of doing something like that. It must've taken bicfarmer a lot of blood, sweat and tears to implement, though.

The way skills work in the game is really original as well, the damage you do is always a fixed amount starting from your attack/magic stat, which you can buff with certain skills, and enemies' attacks work the same way, meaning it becomes a pretty fun numbers game as you get in "duels" with your foes trying to be the first to whittle down each other's HP. One of my favorite skills to use was "Wind", which has a fixed damage rate of 2 plus the number of turns you've had in battle...so let's say you've taken 10 turns in battle, that means if you use "Wind" then you'll do 12 points of damage which is a LOT in this game, and on the next turn it'll be 13, then 14, etc. which is awesome~

Another neat feature is that once you start up the game, you're given the option of choosing between four different perks:
1. You can save anytime anywhere (this is what I went with and it made me feel a lot more secure)
2. You get a starter pack of equipment (all you get normally is a sword at the start, I don't know what you get if you pick this but it sounds useful)
3. You get two insta-kill items (would be very useful for a couple boss fights, but eh, it feels like cheating...apparently each use of them decreases your max HP by 20 though, which is a nice penalty)
4. You start with 200 G (might be the most useful option, money is painfully hard to come by in this game and inventory management gets tricky, but it's definitely doable and I had fun with the challenge)

As far as the story and characters go, this game takes a really lighthearted approach that I really enjoyed, it's very tongue-in-cheek and has a bunch of great meta-humor later on. I was really sad when I realized there was nothing left to explore because I was excited to get to places like the Cemetery and Harbor Town, which are places mentioned in the demo but never reached.

Overall I'd say this demo is absolutely worth downloading, it's short and sweet, has an excellent original battle system and will keep you entertained start to finish. I can't wait for more!!

Starlight Shoals

Eeee thank you so much for the comment!! ^o^

Oh neat, you went with the ritual! Events play out pretty differently if you refuse it, but the closing scenes of the demo are more or less the same, just some altered dialogue based on what Amori and Dyana think of you at that point. Also, several scenes in the first half of the demo play out very differently depending on how well you get along with Dyana...

Yeah, healing and SP management is meant to be a bit more tight than a lot of games...Dyana starts with First Aid which only heals 20% HP, then if you get Reame to Level 8 she learns Pure Glow which heals for 33%, and Amori learns Unholy Ghost at Level 6 which heals everyone for 20%. So the idea is that as the game goes on, players have to use each character's turns wisely to heal early and often, otherwise you can get overwhelmed by enemies really fast.

Thank you for playing, I'm glad you liked it!!
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