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Hero's Realm

The features look pretty cool, though I have most of those in my game as well. I find the graphics to be very RPT'ish (which was your purpose I believe?). But I might try it out someday.

w

comment=31495
well I played and completed this game a few months back, I might give it anohter try once the updated version is out.


Heej Alex cool that you are member here as well I didn't knew that. Alex Jones dit a lot for my game in the past. Good to hear that you want to play it again. There have been some many changes, Alyssa is completely balanced now ;)

w

comment=31472
Quite an impressive description. I hope it lives up to the hype!
It'll be hard to fit such a massive game into a work-filled week, but I'll definitely give it a look.

Thanks, if you are planning to beat the game you have a long playing time ahead of you. Because it is so long I also added a lot of mini games like roulette and sub quests to keep it more diverse :)

With roulette you can win very neat items and upgrade points that will help you in your quests. The game get's pretty challenging later on so it is really rewarding to do so.

Adela Isra: The Butterfly Paradox

Your mapping looks awesome looking forward playing this!

Hi there

Yeah, I guess I can share some information.

I'm currently graduated for networking infrastructure design. I live in the Netherlands and I'm searching for a job. However, due the bad economy it is pretty hard to find a decent job.

Besides of that, I like to go out, play rpg games, I go to the chinema almost every week and I also film DJ's in a very big club/disco close to me that will be later made in a cool movie for their website.

In my spare time I'm making websites and flyers for small companies. I do this do something meaningful in the time that I have no work. Of course I'm also polishing and finishing my game Final Tear 3.

Legionwood: Tale Of The Two Swords

comment=31412
Hi. In the next and final version the beggining of the game's difficulty is addressed to make it a lot easier. And yes, I used the dungeon generator earlier on but in the later parts of the game you'll find my dungeon design improves quite a bit. Glad you're enjoying it!


Ah that's good, though I would recommend that you adjust the beginning dungeons as well. It's the first thing people see :)

Iffermoon

Holy shit this game looks good! Going to try it very soon!

Hi there

Hi, I would like to introduce myself. I'm Stevie v.d. Laar and I have a love for RPG games. In the year 2000 I discovered a program called rpgmaker. That made me decide to make RPG games myself. In the last 10 years i have created 3 games and the last one will be released soon.

Legionwood: Tale Of The Two Swords

I played the game for about an hour and I'm in the sewers with the heated water now.

The game looks nice but there are some things imho could be better.

The first thing is that the game is to hard in the beginning, a hard game is of course very good! But it should start easier in the beginning and becomes harder as the games progresses. Enemies that take out half of your HP in 1 hit is not even funny. I recommended that you balance that a bit better. I dunno what your target audience is, but people who never played an RPG might get nuts ;).

The second thing that bothered my a bit is the dungeon design, it looks a bit like you used the random map generator to create them. The dungeons look like mazes without any interesting distinct places in them. I have only seen a bit of the game so that might get better later on.

The rest of the game looks good, I really like the AP system. I will play it some further later on and comment on it.