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Planned changes for 2.2
Because I had some critics, there will be some ground breaking changes in the next version. Also there will be a new installer. But you can also upgrade trough patches. There will be a patch 2.3 some later on too with the running system.
Changes with a * marker are not certain yet.

Tier 1 and 2 orb magic buffed slightly.
Orb menu sped up 50% again
Text speed doubled.
A lot of orb magic animations improved
Added the steel ring, the platinum ring, the titanium ring and the infinity ring. And added those to the shops. (these rings increase defense).
Removed the bug that Alyssa is not hit by the scrubs in the illusion forest.
Orb magic buffed in conjunction with the magic stat, the magic stat will get a straight 10% buff, this means that in the beginning of the game you will see big differences however later in the game less.
Sligtly buffed the orb level damage increase.
Rebalanced magic stats of monsters in the beginning of the game.
Slightly increased magic increase on all cards.
Colossus defense increased a lot.
Jessies attack nerfed in the beginning of the game, middle and late game stays the same.
Maximum text speed in all conversations
This takes care that fast readers can skip text more quickly and that texts before boss battles can be skipped more quickly.
Adding some events to make the game start more interesting
Fixed the bug that if you use orb magic on the first turn of the first fight the fight freezes.
Fixed some bugs when sneaking in by sanaria.
Book of strength nerfed sligtly.
Sign in Palmer forest fixed.
Sanaria town graphically improved.
Divinity gone by Bruno 2 fight fixing.
Fixed some text errors in Sanaria.
Kings bookcase of Sanaria fixed

Some accessories are not equipable with some characters anymore.
Brainstorm list
Regen Armlet Not equipable by Vincent and Selene
Meta ring Not equipable by Jessie and Lance
Ring of have now only equipable by Selene and Alyssa.
Muscle pads Not equipable by Selene and Lance
Force pads Not equipable by Selene and Lance
Kaiser ring Not equipable by Selene and Lance
Speed ring Not equipable by Alyssa and Jessie
Turbo ring Not equipable by Alyssa and Jessie
Olypiade ring Not equipable by Alyssa and Jessie
Tenth ring Not equipable by Jessie and Vincent
Hundreth ring Not equipable by Jessie and Vincent
Touph ring Not equipable by Selene and Alyssa
Jotta ring Not equipable by Selene and Alyssa
Ribbon Not equipable by Jessie
Apprentice Ring not equipable by lance and vincent
Sorcerer Ring not equipable by lance and vincent
Wizard Ring not equipable by lance and vincent



Final Tear 1

author=Angelvamp
So I've been trying, however the number still can not figured out Can anybody help me with this puzzle -4 14 -7 47 -8 ?

Like I said it is a multiplication of itself - a fixed number -4*-4 = 16 - ? = 14

the rest should be easy now.

w

New aura system.

I'm brainstorming for a new and better aura system and I want to know your opinion (those who already played the game) what you think of it.

Right now if you cast an aura on yourself it will protect you 50% against the element of that aura and it will increase the damage of that element with 25%.

I'm now thinking about a multi level aura system. This means that you can improve your aura's by filling the gauges and cast the summon. So every time a summon gauge is full and you cast a summon a counter will add 1 point to the aura. And at a certain point the aura will raise to the next level and will give you more elemental damage.

This are just some brainstorms just yet.



What do you think about it?

Final Tear 1

author=Benjami33
To:Super_stunner
ok i will post it i think im still benjami33
in there and one more thing is this your
windows live e-mail


No I use it just for Final Tear 3

w

author=Tabris_Macbeth
Oh, fuck this shit. I was gonna comment on that awful title (I'm just a tiny bit tired of seeing people putting together a verb, adjective, and/or noun, then calling it a title), but the moment I read "From now on bugs will only be solved if they are post on the boards", that was it was time to fuck this shit. I mean, seriously, that's the stupidest fucking thing. "Oh, if you want me to fix broken shit in my game, you gotta come to my forum or you can just go suck it!"

A forum for reporting bugs and stuff, great idea. Way easier than going through all these pages. But for God's sake, don't say you're forcing people to sign up for your forum if they want your goddamn game to WORK RIGHT. Rewording that just a little would look so much less dickish, while still attracting people to your forum.

-Tabris


I understand your opinion here. But this game is posted on a lot of forums and there will be a lot more in the future. It wouldn't be very effective if I need to look at all of them to see if there are any bugs. I rahter have them in 1 place so that I can refer to them. And that I can have a big picture of them all. Not to mention a lot of confusing can made be clear that way.

w

Yo folks, from now on patches will be posted also on this site. Keep in mind that you update always to the latest version when you post bugs. Soon a new version will come out with better walk speed and some other great things but that will be told some later.

Final Tear 1

author=Benjami33
i have taken the picture but how can i send it to you?


send it to finaltear3@live.nl

But like I said before better register on my forums and post the bugs there.

Final Tear 1

you mean on my boards?I cannot show you the code here because it will show the picture then. Make a topic there and I will help u there.

Final Tear 1

author=Benjami33
ok how can i out that picture in to help and request?


print screen

Final Tear 1

author=Benjami33
this game is good but there is one thing wrong when duke is 20 years old
you can go to basker mountain but when you go there it goes to some kind of
fire thingy in there and duke cant move...please repair this thing


Please post that on the forums with a screenshot, I don't do bugs anymore on trough this site.


@sbester

Yep prob jan/feb 2011