Oh yeah, forgot about this game. Alex Roe man, good guy but that's now two projects I've seen him apart of that's failed, guys talented too.
Edit: Ok apparently this project fell through awhile back, it's on reddit. Ghost couldn't manage his team properly and going back to the kickstarter page it seems like they were WAY too ambitious, trying to create the game from scratch, custom engine and all.
Saying you've tried other engines when this game could've benefitted very much from just using Unity or Rpg Maker. Might've worked out in fact if they stuck with the original idea. Also paying professional artists off with just 20k isn't practical at all, considering artists usually get payed by the hour it was near impossible to keep a team of that size within that kind of budget.
No actual footage was shown whatsoever of the game itself, just pretty ideas & a few concept pieces. Good will alone won't cut it unless you're all incredibly dedicated & have some experience with each other before hand.
That's kickstarter for you though, I'm sure if they had actually had a decent chunk of the game already made this outcome might not have happened.
So how's that Rainbow Nightmare money working out?