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Five Strategies for Better Game-Making

#5 is very very true. A lot of my ideas and "systems" I have come up with in RPG Maker is mostly due to playing other community games and thinking "could I do something like that?", but once I start, I begin going off on my own tangent, making something completely different (in a good way) than what I began with. Playing other's games also showed me over the years how to use some RPG Maker functions that I had no idea how to use or even existed.

Great article, Solitayre. :)
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