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[RMMV] Water Tiles are Desynchronized
Hmm... that's interesting. I know it's not just sailing, because it happens even when not in the boat. Maybe a plugin that allows off-screen animations would work.
[RMMV] Water Tiles are Desynchronized
[RMMV] Water Tiles are Desynchronized
It's RTP tiles, I have no plugins, and I have the latest version of MV. I'll try to get a gif up, just having a little trouble recording. The tile setup is just the default one.
[RMMV] Water Tiles are Desynchronized
I'm having a problem with MV - the water tiles are desynchronized from each other. Different rows enter the next frame of the animation at different times (the top row first, then the next row etc.) It looks really weird and stupid. My graphics card supports Open GL, I have the newest version, all plugins are disabled, and I've even tried running in canvas mode. No luck. Has anyone else had this problem? What do you think might solve it?
Here's a video of this mess
Here's a video of this mess
MV vs 2003 for 16-Bit Aesthetic
MV vs 2003 for 16-Bit Aesthetic
No, don't pretend you didn't say anything. Without you saying something I would never have known how to do it!
[RMMV] Best Resolution Change Plugin
Hey guys, I was just wondering, what plugin is the best for changing the screen resolution so a tile is 16 by 16? I know you can just triple the size of all the assets, but it seems like a plugin would be better if it didn't cause any technical issues. Any advice?
(Also, I accidentally posted this question in the wrong section a few days back. Sorry about that.)
(Also, I accidentally posted this question in the wrong section a few days back. Sorry about that.)
MV vs 2003 for 16-Bit Aesthetic
Maybe I just have bad eyes then. For the text, though, I recently learned about the Victor Engine sfont plugin, which you can use to create a font that doesn't get anti-aliased. It's really neat.