TRAVIO'S PROFILE

I make and play games - playing games I use as a reward for reaching specific milestones within my various development projects. I've played a wide variety of games, having started at the tender age of three and worked my way up over the years so that, at one point, I was actually going out of my way to find the original games (cartridges, CDs, whatever) to play.

All games I elect to review must be 'Complete' status (though games still in the process of clearing out bugs are fine and will be noted in the review itself). These games must have a download on RMN (as I pass them to my Dropbox queue) and need to be self contained - everything I need to play should be in the download, without needing to install anything (including RTPs; we aren't living in the days of slow connections anymore, people). You should also have any fixes in the download, not something I have to look through the comments for - I'm going to be avoiding them like the plague until I've finished the review.

When I review a game, I try to play as much of it as I can possibly stand before posting the review - I make notes/write part of the review as I'm playing, so a lot of what goes into the review is first impressions of sections. I'm also not a stickler - things don't have to be perfect - but I've seen many examples of things not done perfectly but, at the same time, not done horribly. I rate five categories on a scale from 1 to 10: Story, Graphics, Sound, Gameplay & Pacing, and Mapping & Design. 5 is average to me, so it's not necessarily saying that category is bad - it's saying it's middle of the road. Games within the same editor are compared to one another, not games across editors (I'm not going to hold an RM2k game to the same standards as a VX Ace game due to system limitations, but I won't let it hold back the RM2k game's rating) - unless the game is part of a series across multiple editors.
Legion Saga X - Episode ...
A fan updated version of the RPG Maker 2000 classic

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I see that kentona did the thing.

It's suiting. =P

Hot damn - I found it. I actually found it!

Yeah. Except I'm cringing at the scripting and... well, now on the verge of completely rewriting everything. Well, almost everything. There's all kinds of script errors that... I guess never popped up before? I don't know why I never discovered things like scrolling the blacksmith menu beyond the number of players in the party caused an error (because I was using the wrong command to set the menu length for standard selectable handling, oops).

But there's progress now and holy crap I'm pumped.

Hot damn - I found it. I actually found it!

An older (read: about a year and a bit old now) project of mine, the Legion Saga remake (LSX), was lost due to data problems. I knew I had backups. I just didn't know where or how old they were. I did the last of my unpacking today and found a couple USB keys that had fallen in a box - on one of them was all my documentation and the actual project files for LSX.

So, I swapped it back to "Production" status and started working on it again.

I like cheese!

author=pianotm
Soya cheese is cheese made from soy milk instead of dairy. SOY IS DESTROYING NATURE...ahem...sorry.

It's for vegans and the lactose intolerant. It has the consistency of grata (crumbly cheese, like Parmesan). The thing is, soy has become a major industry since the vegan movement got under full swing and and thousands of acres of rainforest has been cleared to make way for soy farms. The ecosystems of entire islands have been destroyed for soy. The palm oil industry is wreaking similar havoc on Earth's environment.

Not only that but a lot of the health benefits are exaggerated on it. Yes, it's not as bad as some things but... it's not -that- good for you (much for the same reason people are lactose intolerant).

We're a happy family!

Booze? I'm in for the family reunions.

Do you like making games? Or do you like [i]having made[/i] a game?

When I actually have a finished product to show, I'll be more able to answer this question. *sigh*

It's spring break! I finally have time to make random games!

Spring what?

What is a man when art is all he has left?

A miserable little pile of secrets.

But enough talk!

Magic the Whaaa...? My friends at school keep talking about magic the gathering. Even tried giving me some cards. My question is; What?

author=MajoracanKing
author=Travio
Get the most recent Duels of the Planeswalker game - it's like $20ish and will teach you the game and a ton of ways to play and learn.
I'll check it out. Planeswalker is part of Magic the gathering then?


In an in-game stand point, you, the player, are a planeswalker and your literally tearing bits from different planes onto a battlefield in order to defeat an opposing planeswalker (sometimes more than one, depending on how you play). Planeswalker cards also exist which represent canon lore planeswalkers that you enlist as allies in your battle (only one of any planeswalker can be in play at a time, no matter which version of them and who controls it).

Random idea popped into my mind while cleaning up achievements on a game tonight... New project being outlined, it may eventually get worked on. The future is hope. =|

Thanks a lot~

I'm kinda iffy about completing the whole project as it would basically be a fangame but... I've been poking at doing the basic mechanics anyways, and had some pretty hefty trouble coming up with a story that didn't just feel like it was ripping off the game anyways.
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