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Villain RPG

New version is out. I haven't mentioned the background to this game yet here, so here's the secret backstory: Ages ago, me and two buddies worked on this RPG with a cast of characters populated from a forum thread. After a few years, the forum got shut down and interest fell off; this project got stuck for a decade. Fast forward to present day, one of those buds had a lethal accident and has since passed. This ended up being inspiration finish this old project. Six versions later, I think it's about complete as there's now a proper path to the credits and much of the ancient bs has been bugfixed. Good luck and have fun, all.

Villain RPG

Changes to look forward to in the next version, probably coming later this year:
- at least 1 typo fixed!
- at least 2 more skill orbs
- fix for an unreachable chest
- fix for MM1 appearing when he shouldn't and having nonsense dialog before actually joining the party
- fix for not being able to learn the 3rd mana burn skill
- fixed a music bug with elemental cave
- fixes for not being able to fully explore the swamp library
- new minigame zone that kicks off a bonus dungeon that was way too hard to get to before
- slio2 nerfs
- slio3 battle

Let me know if you want to see anything in particular or if you know of any issues.

Villain RPG

Uh oh turns out the 3rd tier mana drain skill cannot be bought. It eats your points and gives you nothing, so I'll be doing another version for sure.

Villain RPG

Pixel blurring sounds filthy to me; glad you're getting the full pixelated experience! No idea what causes that. My secret is using Don Miguel's ancient and hacked version of rm2k which predates most life on Earth and seems to work decently well. Glad you've been liking it! It Cherry's patch any good and worth looking in to for version6?

Villain RPG

A year has passed and we haven't had any major bugs reported lately. Cool! To celebrate, I've created this page packed full of tier lists:
One Year Anniversary Tier Lists!

Currently known bugs:
1. There is a chest in coral forest town on the river that cannot be reached (oops); it had a global potion in it (meh)
2. Slio2 is way stronger than intended (criminal wizard strikes again)

Villain RPG

In case you wanted to know about who was weak/strong to what, I've got that info finally typed up.
Weaknesses and resistances of party members

Villain RPG

The new version has been zipped and uploaded. Check it out!

New content:
- Version number now appears on the title screen
- Added a new deadly fighting duo atop the tower of combats
- Added two more musics to the library of the O.
- "Jack Bufula" can be learned by slaying Jack Frost
- Zamza will give you an entangle scroll before a boss battle (on hard mode he gives you a dilute potion instead)
- Updated F.G. throne room dialog/battle for NG+
- Updated dialog for starting NG++

Bug fixes:
- Jumping from a waterfall with a snorkel no longer permanently paralyzes you
- MM1 can now be added to the party from the hideout
- Guards no longer casually stroll around after V. Castle is attacked
- Entering NG+ now properly resets items, switches, variables, and party members; names are no longer changed; artifacts are retained
- S. Oracle no longer has repeated dialog about missed secrets; he now has different dialog if you are on NG+

Balance changes:
- Scalding Water MP cost increased from 20 to 22
- Freezing Water MP cost increased from 18 to 20
- "Let a ripper go" damage increased from 18 to 20
- Riggy2k3's boon increased from 1235 to 2003
- Easy mode gets combat initiative when revisiting D. Castle
- "Omega" tech MP cost reduced by 25
- Ice Wave (enemy tech) damage increased from 10 to 12
- Escalaus' Attack reduced from 130 to 110
- Demi-Fiend no longer casts debilitate when at critical health
- Demi-Fiend will summon Jack Frost instead of Aquans
- Pixie casts debilitate more often, is now slightly weak to dark, and Defense increased from 80 to 90
- Mothman is now immune to thunder

Villain RPG

Good finds! I'll do another version for sure. Some of that code hasn't even been looked at in 13+ years. Thanks-

Villain RPG

Woah, thanks! Hell ya, Kitagami is great. That opening track is perfect for the heroes' theme. Really glad you liked the trailer. The original plan was to have a bunch of text and show off a couple dozen biomes but I think the rush job I did on xmas day turned out alright.

Villain RPG

Here is the guide to get to the moon key from the entrance of the area. Morino also gives you a hint if you have two keys.

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