I may be paranoid, but not an android.
A period RPG set during a time similar to the "Age of Sail."



A Fish Out of Water

*but not throughout chapter one

@Ivory: every RPG needs a strong, silent type :)
@Sauce: Yes, I do use a fair amount of Vandal Hearts music.

The OutCasts 2

Ok, but some of the details have been lost in time. it all happened so very long ago...

Aura's Lets Try Stream: SInce this is the name of them now....*REQUESTS OPEN*

Hey, thanks again for streaming my game; It was different, but fun. It actually makes me want to find time to work on releasing another iteration of the game. The interactive format is really helpful for receiving player insight and encountering bugs you never even knew existed. I really do think more developers should try this if they have the time to do so, because there's a lot to be gained from it.

Again, thanks, Aurabolt, and if you ever do any more Let's Tries, drop me a line and I'd be glad to sit in and observe.


Sweet, another lp! Thanks, ghost! Your style of lping is like the complete opposite of Nicob's, regardless, i look forward to more. As for the map error, this is the first time its been brought up. I don't know... It coukd have been fixed in the updated version.

Aura's Lets Try Stream: SInce this is the name of them now....*REQUESTS OPEN*

Would you try Story of Innocence? It's outdated, but I'd greatly appreciate it.

It's My Birthday!

Happy birthday! For some reason I thought you were older.


Just edited the character set to make it so he was holding a torch. The flame flickers with each movement too.

It might take some time, but you should use pictures for the flames, this way they won't stop animating when the hero stops moving.

The Screenshot Topic Returns

@Dethmetal, you could try: "Aren't you aware the gateway to hell lies within a few miles of here?!"


I'm really enjoying this game so far, it's fun to play and has lots of personality :D Although for some reason, Quintessa's faceset bothered me, I don't even know why D: I edited it a little bit, here it is in case you want it. :)

Despite that I really like this game, specifically the dialogue. It really portrays the characters well, I don't know how you pulled off a pirate dialect so well, I mean it's not even corny. Good job!

Thanks a lot, the eye-patch looks infinitely better! And thanks for the compliments on the dialogue. I tried to avoid clich├ęd pirate-speak for the most part.


I found a glitch: when you play through the flashback, if you go to the main menu (not the camp menu), Corsair is still on the screen and I'm walking around as him, and I can't leave the menu.

Also, after the flashback, the next day when the ship is docked, if you go back to Corsair's room with Wes, the scene will replay itself.

Other than that, I just finished chapter one and this game was simply amazing. The story is incredibly interesting and mature, and the characterization was superb. I can't wait till the next chapter.

Ah, it seems I overlooked something; for someone reason I never thought the player would try to access the menu at that time, or go back to Corsair's room after the fact. Anyway, thanks for coming across those errors, and I hope they didn't detract from the overall experience. Once all the lingering bugs are dealt with, I'll upload an updated version. And I'm glad you enjoyed the story so far.