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author=Jpratt
author=Galv
author=Sana
Woah, this is a really good looking menu, nice job~ :)
^ That. :)
^ That. :)


^ That. :)

Lunar Wish: Orbs of Fate

author=Lustermx
author=VVBlastFuryVV
Game's awesome, been waiting for this for a long while now lol.
But, I do have a question about the BoP woods:
After I traveled around through the left and right places of the BoP woods and encountered all the scenes, I go to the South Part after the Elder Bunny gives me the key and the money. I turn on all the switches and basically nothing happens...

I have no idea what to do. Is there like, a hidden item or maybe the buttons are have to be in a certain order?
Look at the coloured flowers. Going from left to right, hit the switches in that order. Hope that helps :)



Ah, it works now. Thanks alot.

Lunar Wish: Orbs of Fate

Game's awesome, been waiting for this for a long while now lol.
But, I do have a question about the BoP woods:
After I traveled around through the left and right places of the BoP woods and encountered all the scenes, I go to the South Part after the Elder Bunny gives me the key and the money. I turn on all the switches and basically nothing happens...

I have no idea what to do. Is there like, a hidden item or maybe the buttons are have to be in a certain order?

LiAR

;gsl/hmsrlhmklhgLAnbjkzdmrbgrznkml;blz ;n
This game looks so prettyful and awesomeful. Must play soon. Although, it might be just me, but your games give off a kind of Persona feel. But that's good, however. Anyway, keep up with the great work. *claps*

Lindarnia Stories - Dawn of Warfare

Demo v.04 is soon to arise. Stay tuned, please.

Lindarnia Stories - Dawn of Warfare

author=Marrend
I made a few more attempts at getting version 0.3, but none of them worked. To be more specific, they "finished" at less than 100%, for some reason. However, I decided not to worry too much, and play version 0.2 anyway. Before I get to my game-notes, may I suggest that you make an upload of the game to RMN's server? That shouldn't cause too many issues. Well, one can hope!

Anyway, forgive the stream-of-consciousness nature, here.

Pre-game observations:
As is my want, I took a peek at the Music directory. Mostly, what I found were songs from the Xenosaga series and Crisis Core - Final Fantasy VII, though there were various other musics from commercially-made games in here. I have absolutely no problems with this. Of course, I pull music from commercially-made games myself, so perhaps my opinion on this tactic is a tad skewed.


Running commentary:
Darigaaz, the Crisis Core music with this sequence where the party members are being dropped into the combat zone. I can almost glimpse these operatives descending into the combat zone in the same style that Zack does in the opening FMV of Crisis Core! Forgive me. I started a new game plus of Crisis Core yesterday, and, well...

Is the "Revival Stone III" item supposed to say "Revives an ally with 50% of HP remaining"? I'm thinking no, as that's what the "Revival Stone II" item says.

There's some ?'s surrounded by boxes in this game for the enemies and player characters in battle. For example, instead of saying "Landrid attacks!", it basically says "Landrid ????!". Enemies are listed as "Virion Knight?" rather than "Virion KnightA", or whatever. I'm going to take a huge guess, and say that this is one of the things that was fixed with the re-release?

Is it just me, or is it really weird that the restoration animation/event occurs after the game loads. I mean, I know how this can happen, code-wise, but, seeing it play out just feels off to me.

So, we're at the boss fight. The sequence leading to it had "Survive" running as it's music. Which is fine by me. After all, I used it in Uchioniko that was the peice Xenosaga Episode III uses for ES battles. During the actual fight, what we get is, well, I don't recall the name of this peice myself, but it's used in Xenosaga Episode III in various character-based boss battles.

So, Drayer HQ wasn't actually all that far from the combat zone? Makes the opening sequence make somewhat less sense (An air-drop when there's enemies, literally, right outside your doorstep?), but whatever.

This is probably just me talking, but there doesn't seem much purpose to having "Fifth Jerusalem" for the one area outside of HQ, then switching to "The Galaxy Public Corporation" for the rest of HQ.

I bothered to go the however-may-screens-it-was to get to the next dungeon, but, when I finally arrived, I saved, and closed my gaming session. I'm not sure if I'm going to continue my play of this demo. However, I can see me picking this up again with a later demo, or when it's complete.


Other observations:
I don't know about version 0.3, but the characters I saw in version 0.2 fell a little flat. Of course, having the exact same after-combat quotes does not help their case for having distinct personalities.

I think I saw a few text cut-offs, but I wasn't really making note of anything specific. Sorry!

Ah, I see... I see. Welp, I'll get onto fixing those right away. Also, about the ???? problem... unfortunately I'm not sure how to fix those myself. I've tried various methods and solutions to try fixing them but seemingly none of them work. But if you've got an idea that might fix it, I'm all ears.

EDIT: By the way, these feedbacks really help. It fleshes up and improves my game more. I'll delay v.03 then, and upload a new one afterwards. Hopefully this one will look better than the last.

Hah, excuse me for the Crisis-Core looking scenes and music. I became a massive fanboy of it after playing through it once.

Lindarnia Stories - Dawn of Warfare

...Marrend, you GENIUS. Dang it. I should've thought of that earlier.

Also, I switched back to ge.tt. It must be pretty annoying having to install Chrome JUST for one game xD.

But most of all, thanks for not getting annoyed with the new downloads and such.
I appreciate it.

Lindarnia Stories - Dawn of Warfare

Demo's officially up!
EDIT: Demo currently delayed.

Lindarnia Stories - Dawn of Warfare

Aaaaand version v.09, also known as version v.03, of Lindarnia Stories is fixed. Once again, ends at the same place, but with a few errors fixed. I don't think you'd want to see them.

It's best that you:
1. Save your game.
2. Copy that save file on the demo.
3. Take that 2nd save file you copied and paste it somewhere where you WILL find it.
4. Delete demo v.08, and download the new updated demo. Don't keep the save file inside of v.08, though. PASTE IT SOMEWHERE ELSE. Documents, Downloads, wherever lol.
5. When you download that new and updated demo, take that save file and copy it to the game folder.
6. Start the new updated demo, go to Continue, and your save file will be there, unharmed probably without a script error.
7. Your good to go! Now you can play with the same save file.


Thank you all for downloading my demos. I seriously appreciate it.
The demo will be up soon, and I'll comment when it goes up for download. Should most likely set it as the main download as well.

Lindarnia Stories - Dawn of Warfare

author=Marrend
author=Roy
With all the help you're providing, I hate to be a turd in the punch bowl. But it seems I needed to upgrade my browser, which I did from IE7 to IE8 but it STILL says my browser is an outdated old hag.
Firefox just auto-updated on me, and I'm getting this "Your web browser is too old for the training" error message. However, the message also says that the site works wonderfully with Google Chrome. Which I seem to have on my computer. As a test, I ran it through that browser, and it appears to be downloading okay.

Ah, so it does work, then? I was ripping my hair out trying to figure out if it was working with Firefox. But since it works with Google Chrome, then I guess it's fine.