You'd think MZ would use a dictionary for switches/variables by now?
Games developed:
- Private Eye
- -repent loci- useless apologies of a troublesome witch
- Sa Ilalim ng Gabi
- The Swallow's Descent

...I still have to recreate my profile.
Sa Ilalim ng Gabi
A horror game taking the role of a priestess doing her best to avoid the chaos.



Goaling It 2023

Late to the party, but I got a few things in mind for this year to reach:
  • Make a gam (very important)
  • Learn Japanese
  • Earn and save about $1700 dollars(from $2700, because my boss forgot I existed)
  • Get an actual PC (laptop scrub) (Budget is around ~$900)
  • Beat the grueling circuit that is your village road.

This time I can finally do those things. If not, guess we can just say taking a step is better than standing on the same tile of the floor.

Update! I have beaten the grueling circuit a long time ago, though I tend to just try to loop around back and forth nowadays just to increase my stamina. I haven't necessarily made a complete loop regularly, but even then we take those wins. Considering that I always max out at 10k steps every day, I'd say whatever the hell that circuit is is just nothing compared to what I do daily anyway.

As for learning Japanese? I don't think so. Saving about a few dollars? Unlikely with how I spend these days (I blame gacha even though I know that I should just be doing my job, harhar). I can still try but that means having to compete against a thesis and a fully-loaded subject altogether. Though I realize it's just a me problem because I'm daydreaming most of the time again. Should not do that.

I guess I'm not reaching a few goals this year, but the fact that I've done something means a lot more to my confidence. That's also considering that I'm taking psych tests now and it's doing wonders for my mental health, so we take those chances. It's gonna be hard to change what one can do, but with a little grit and motivation then it's definitely possible.

This turned out to be a hot mess of a year.
At end of of 2022, it really felt like 2023 was gonna be..."different" from what 2022 was like?
But it just felt like a variation of what 2022 was.
Lot of unexpected things happened - kind of pushed everything to the side.
I still want get the above stuff mentioned done, but I'm working through it slowly.
Here's hoping next year will be better.

Working slowly is better than doing nothing at all. (don't quote me on that but do make that an RMN quote)

Attack command grey


Can you try specifying what the name of the preset ability is? Can you also provide screenshots regarding the change as well as the battle itself? This is to ensure we can find out what's going on exactly.

A.I. Generation and RMN

AI competes against most jobs that primarily consist of using a computer. Architects have more to worry about than construction workers.

Yes, that's fair. Though with how much some techs are trying to branch out with it, I doubt it would be just in the realm of using a computer...

RPG Maker MV or MZ?? Or latest? Best to use?

Go for MZ for the faster option, really. Considering that it's also the latest in the line, it would have more updates unless they decide to release another one next year (i don't know, i'm no prophet).

A.I. Generation and RMN

Waiting for the RMN vs AI game to celebrate the moment!

A.I. Generation and RMN's Stats

kentona finally thought of numbers :o

A.I. Generation and RMN

you guys should change the rules more, the forums got so active all of a sudden
henceforce all DBZ fangames are banne

i cant believe kentona would say that im crying and shaking and

I think doing that would've been counterintuitive to the fact that we're not just against AI generated content for bloating the site, but mostly because of the fact that we think it's unethical. I don't think the ban would've been put in place if our only concern was that it doesn't look good, but the bigger issue at hand is that:

- It's trained off of the work of independent artists without their permission
- It reduces the visibility of human artists, not just on this site, but on places like artstation or twitter where many of them depend on their visibility for their livelihood
- It poses the risk of replacing many jobs in the creative industry, which is already a pain in the ass to get into

I'm in support of the ban not just because I don't want the site to be filled with soulless AI crap, but also because I appreciate RMN for taking a stance against something that threatens the creative industry - one that I am trying to be a part of.

Definitely. What I said was just one part of it: a literal hassle for anyone. And I should've iterated that it shouldn't be phrased as the 'easiest' solution. Because any other would just be against what was already talked about. It still is fucked up that even out of all the jobs that AI is competing for, it's the art world that hits it the most. And the fact that what I've seen in Twitter so far are just ridicule and ableism against artists is just as good as an indicator as to what their intention is.

Also yeah, how else am I supposed to say 'skill issue' to AI artists? (don't harass users though pls dont banne me huahahuhuhu)

...In an environment where their games aren't banned/warned/frowned upon for using AIs, most of them would've probably do that happily and voluntarily (a good percentage of them, at least) and so it would've also been easy for us to filter them out if needed when searching for games, etc etc.

Man, if only there was that environment. Sadly, it just isn't here. Plus I do have faith in the mods here to do their work and catch anyone not abiding the rules.

Not kentona though. Stop being lazy and think of numbers :V

A.I. Generation and RMN

That's why you grind up your exp and put forth effort to learn and grow. 'tis the rpg maker way.

So, you're saying that the Level 100 boss at the start was a tutorial boss?

Jokes aside, yeah. It's always a grind regardless. Some take a long time, others fairly easier. If anything, time will always be the worst enemy for everyone.

As for my stance in the topic, well, this is quite the easier solution as opposed to having already working mods to have to put tags out of nowhere. Or even bother adding in new mods to deal with this. This site works on volunteering for this stuff unless Liberty finally decided to give us Makerscore allowances each month. And considering how old this site is, I wouldn't be surprised having to add a new tag would be quite the disastrous attempt (obvious personal experience). Plus the anachronism stew.

And for anyone having complete doubts about AI overtaking your jobs. Don't even bother, really. If AI can't even do basic math, you might as well consider your job safe. Yes, there are LLMs that can do these sort of stuff but even then they tend to hallucinate the wildest answers. I don't think putting in a JS plugin would help solve the Map Tree Error, buddy.

Any issues transferring files from Rpg Maker VX Ace from rpgmaker.web to the Steam version?

Ah, I see, I see. I'll also point out what Marrend said about the screen shake—it's basically fixed so it's a matter of checking the versions of your scripts and whatnot once you import files. So far, not much has bubbled around versioning issues... so you're good.

Any issues transferring files from Rpg Maker VX Ace from rpgmaker.web to the Steam version?

That's a first. What issues exactly comes up when you try to open stuff? Having a screenshot or anything would be a good start to what needs to be solved.