You'd think MZ would use a dictionary for switches/variables by now?
Games developed:
- Private Eye
- -repent loci- useless apologies of a troublesome witch
- Sa Ilalim ng Gabi
- The Swallow's Descent

...I still have to recreate my profile.
Sa Ilalim ng Gabi
A horror game taking the role of a priestess doing her best to avoid the chaos.



The Swallow's Descent Review

Sssh, just tell them it was the deadline's fault.

Sa Ilalim ng Gabi Review

Thanks for the review! Hope you liked the entirety of the game.

Sa Ilalim ng Gabi Review

Thanks for the review, my helpful playtester!

Also day one patch time. Forgot about the hiding spots again :/.

From Next Door Review

I'm curious though, you mention an annoying sound effect in the Audio section... what sound effect are you talking about exactly? I think you might have to be a little more specific, haha

I think it was the cursor/select SE.

Nsala Sunset Review

I should note I didn't make the Mode7 script, though it does cause some issues like you said, I think it's worth it for the cool views it provides. Shame I could never find a script that does the sort of advanced mode 7 that Final Fantasy 6 had with full 360 degree turns that would have been fun to work with.

If I do remember, there was one script compilation that had full rotation for XP.

Do you have a favorite character Katana? Also who would be your least favorite character?

Rawjal takes the top position. And the final boss would be the last.

Follow the Darkness Review

Aha thanks for reviewing this piece of junk! I'm kind of surprised people are still digging it up ^^;

I was going to publish this review a year ago, but I always tend to forget stuff. Plus, you shouldn't be surprised considering that the possibility of getting another review would be due to the ongoing event right now.

Nsala Sunset Review

In the inner sanctum of the temple that area has some invisible walls because if the player was free to walk everywhere the 3d illusion would be ruined. Is that what you are referring to?

Yep. Especially at one part where I saw that 'chest' on the background only for an invisible wall to block me. Guess Mode 7 still has its issues.

What I am more concerned about is that you were sometimes confused as to who was talking at some points. Do you recall an example of this?

One part at the sanctum and the jungle near the beginning. I was confused as to who was talking and who had the name conferred to.

And for the difficulty, I did had some ups and downs, especially with the final boss of the demo. I didn't know what to do until I realized that I had to change to some of the mixed colors to move those statuettes away so that I could pull them further to the boss.

I had thoughts of toning the difficulty down, but I never did it and finished the game overall at the highest difficulty.

Joseph's Farm Review

The scoring feels a bit off to me, since you've said a lot of negative things about the game and very few positives. I completely agree with you on the story aspect, though. You made a great point which I forgot to mention in my own review.

Welp, forgot that part. Thought I clicked the 3.5 option. Thanks for reminding me. :)

The Single's Game: C++ Edition Review

I didn't expect to have a review for this game, though XD. And yes, this game is pretty much a mockup for our CS 2 Project about a year ago.

Even so, thank you very much for dropping a view on this game. Will take note on it!

The Swallow's Descent Review

Oh wow, good job guys! We've pleased NTC3 :P But five stars?!

I was actually surprised to see this review. Now I know why I immediately woke up at 3 AM (other than to study for an upcoming quiz).

Good job, guys! Even so that my time got rekt because of requirements (and that was just the first quarter!).

This opening is reminiscent of The Hateful Eight, and likely intentionally so.

The opening just came out from my mind, though XD. Thanks for the review! I still think that the typos are influenced because of me. (English ain't my first language)
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