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Umbral Soul Review

I'm glad to hear I could enlighten you to the wonderful world of anything unrelated to android being usable on android. It really feels like every idea ever was ported to android lately. I have a full C++ IDE on it to try stuff whenever I don't even have a pc with me. Its cool.

Back to the Review though.
I couldn't possibly ask for a better reply. My concerns were answered. my hope was rewarded with teasers. It is a warm welcome. Thank you very much!

I figured you'd have most of the glitches fixed already but I was just too lazy to go through pages of comments in search of their mention. Can't hurt to just point it out even though my review looks biased now.

I'm glad there will be another game but equally sad there won't be a reason or chance to level up all of my minions in this version. You really motivated me to level them all up. It just needs a bit of story behind it to hide the grinding.
Maybe it just lacks a reason to pick one of them though. By the time I found all Minions the game was almost finished.
The only reason to change summons is a tactical advantage which is not great enough when your Lanith learns tailwhip.

I'm glad you have plans for the Abyss. Can't wait to see why my minions aren't the worst monsters and what I may make new contracts with. Isn't Ragnarok technically my minion? Can't I force him to do things? Maybe you could summon him once or twice to spread more chaos. I can't stop thinking about this game.

Its funny how your fear of softlocking the player resulted in the best feature of the final fight. More generals and heroes in the castle please!

You honor me. To be the first maniac to try Athena. Who would have thought I have it in me? I really wish I could have done it. I came so close too.
Sigh...cheating games~ Like Pokemon. Some of the strategies lose purpose this way. Just like using up double attack points in pokemon if your opponent is an NPC. Please Consider changing the script a bit to give them a cooldown period along with their infinite mp or something along those lines. That was probably the best fight if not for the inifnite MP. I really felt like Pandy was strong enough to fend for herself. It would have been cool to prove just why she is the leader. By beating an overpowered hero.

Heh. The Grasshopper. Poor Demura can't even hurt a Grasshopper.

But I've said it before, this game is already as perfect as it needs to be to keep up with some big company games.

Consider you and your team my hero. I will gladly contact you if I have something to say. Keep up the great work!




Dragol: I reviewed this game not for perfect coding but for actual gameplay. It managed to keep me wanting to play throughout all of it. By the way even big games can screw up heavily. I still remember how I softlocked myself in one of the final dungeons in Legend of Zelda - Link's awakening. That is a frustrating flaw that shouldn't happen.
In Umbra Soul, like I said, the issues I've mentioned can easily be ignored. I just wanted to contribute a bit to the game and added as much as I can remember and I thought I'd joke around a bit by writing it that way since I forgot some compliments anyway.
But its true I am biased. I love RPG's and turning things inside out which this game does quite well. I'm rooting for the evil guys to win and for a semi-bad end (In a good way for the bad ones).
All of that aside the game was already updated when I finished playing it so I couldn't even be sure if the flaws I found are still in there.
How many paying game companies completely ignore their games with gamebreaking bugs as soon as they push it out and get some money?
This game really deserves its five stars for still updating despite being finished and three more reasons.

1. Almost 100% fun. There is no moment when you feel like...meh when will this part finally end? (Final Castle aside)
2. 0% Grinding and its still never too hard or too easy.
3. Balance between Fighting and Storytelling. I love the part when I choose my bedtime stories. It keeps you wanting to come back whenever there's something new and gives a break from the tedious RPG fighting.
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