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Unneeded Heroes
author=TheStoryteller01
When there's one thing that keeps me from playing a game, then its a lengthy introduction and the chance to die in the first encounter with no means of saving before that.
My advice is to autosave the game immideately after the introduction, then impatient players like myself could give the game a second chance - unless of course the game is meant to be for patient players only ;)
The game's intro isn't long at all. And it's quite impossible to die in the first encounter.
Moving on to some actual advice for the developer. It's obvious that English isn't your native language, but you may want to get someone to proof-read and fix a lot of those grammatical errors. The cut-scenes are smooth and the battles are fairly easy so far. Story progression is moving along at a nice pace; it's not too slow or too fast. A lot of neat ideas are in the game. The mapping is good. The music is fantastic. The only real concern of mine so far lies within the dialogue, even if's understandable, it doesn't help draw the player's interest into the story.
Pros/Cons:
+ Mapping is good.
+ Story progression and presentation is handled with care.
+ Cut-scenes are smooth and get the job done.
+ Battles are balanced so far.
+ Music is fantastic.
- Dialogue is plagued with grammatical errors.
- Characters have yet to gain my complete interest.
- Puzzles could be a little more fun and challenging.
Keep up the good work. Just get someone to fix those grammatical errors.
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RPG Maker is better than 2 years of university.
1st World Map w/ dev commentary
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It's pretty obvious that the new is way better than the old, but it could use a bit more scenery. It's still a good job, though.
Wee Hero
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Hm. You could become famous doing all 3 of those things; the forth option seems a little vague is the point. I like the concept but make sure the choices & options have a direct effect.