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The Eye of Vyrius Review

Okay, that's fine. I've gotten conflicting feedback on my art, you're not the first to hate it. Guess I need to work harder at it.
If you were to play Roland the Wanderer it'll be a great help, even though there's a good chance you'll hate it, although it is better than the Eye of Vyrius. It's pretty difficult, and you can't cheese your way through by running from battles.
It's got the same art though and it still clashes though...

The Eye of Vyrius Review

Lol. Thanks for playing my game, though it's pretty shitty I guess.
I'm glad I released it though, it was a learning experience, but its a terrible game. You're right, I've left it to rot and abandoned it for better games...

The whole idea behind TP was to make each combat meaningful, I hate trash mobs in rpg's where you mindlessly grind and mash the attack, and there being no challenge. Still haven't gave up on it though, planning to use it in all my other games, so yeah, I like it, I think I can make it work. In my other game Roland the Wanderer, I force the player to fight against all other enemies before fighting the boss, but as a result the games too hard. Gonna fix it with a difficulty level, as well as healing before boss battles.

Agreed with the story being too horny, I wrote it when I was in my early twenties, I think I've improved since then, but yeah, it's shit and cringy. I had a weird sense of humour back then.

As for the art, yeah I'm a medicore artist. But just out of curiosity, did you hate all of it, or was it just because of the clashing RTP and custom assets?

Thanks for the review anyways. Hopefully you'll like my other games I create in the future! D757gaming played this game as well and hated it, but he apparently liked my other game Roland the Wanderer, so I think I've gotten a lot better.

This wasn't my first game I released, but it was the game I started work on first, and I spent way, way too long on it, constantly making it, then trashing it when I discovered it was crap, then remaking it again. So the crappy dialogue was written when I first started to learn how to write, and was the first story I wrote and completed.

The Super Ninjas Deluxe +

Man, this game is incredible. Reminds me of Laxius Power, always love how RPG Maker devs use good exploration and mapping in games. This deserves more attention than it's getting, it's a shame this has so few downloads!

Super Princess Daphne Review

Whoa a review! Thanks man! Didn't check here for a long time, would've responded if I'd known someone reviewed my game!

Pretty fair review, it's what I would've gave it. I didn't work that hard on it, it was a practice project, so that's why it is so bare bones and simplistic. It was just for the sake of actually completing a game. Gonna do a sequel which would be more inspired by Zelda 2 and metroid, with more abilities, boss battles and such.

Anyway, thanks a lot!

Hi there

Thought I should stop being so isolated and say hello to some fellow game developers! So hi! Soooo... About myself...

Long time game maker here, about 15 years making the Eye of Vyrius, recently released a demo. Kinda disappointed in the reception, my Princess Daphne game which only uses RTP resources got wayyyyy more views and downloads... Oh well. It's a cursed project anyways and I'm nearly done with it, and I can move onto something else...

Favourite Games: Mostly RPGs. Baldur's Gate is my absolute favourite game series of all time, as well as any of the infinity engine games. Persona 3, 4+5 are great too.

Favourite Anime/ Cartoons: Jojo, Baki, Dragon Ball Z, anything with dudes punching each other I love. Adventure Time is cool as well. Don't really watch anything aside from anime/ cartoons...

Anyway, nice to meet everyone!
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