ZAPGAMES'S PROFILE
ZapGames
94
A musician, film maker, film director, interested game designer, and a high school student. I love RPG's and I love anything with a good story.
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That's like asking the game developers on this site if they have the right to have "Final Fantasy" in their game's name. I am allowed to use it as long as I do not take credit for its creation and don't gain any profit for it.
Secret Santa Surprise~ 2012
RMN Music Pack
RMN Music Pack
This seems really interesting! I'll be coming up with a few compositions just for the fun of it!
By the way, my submissions are loops, so that's why they cut off. Don't know if that's an issue or not.
By the way, my submissions are loops, so that's why they cut off. Don't know if that's an issue or not.
Star Stealing Prince Review
Star Stealing Prince Review
author=Ronove
A lot of the things with battle (like freezing) can be avoided if you equip your characters correctly... I had a lot of equipment that prevented freezing! In addition, the battles got harder because you got more people!
Thank you for the review. :)
Anytime! I enjoyed it! Would we possibly be seeing a sequel?
Halmoore: A Hero's Story
author=Deckiller
Looking forward to seeing this in action! I'm curious to see how you'll implement the world map!
Let me begin by apologizing for the agonizing wait, i've had the misfortune of losing the project, then giving up on it, and now finally the pieces are coming together! I'll have a demo by December hopefully, of the first continent. Thanks so much for your help by the way! (y)
[RPGVXA] L HUD
it good, however there are some key things that need fixing. For example, when the health, mp, or exp change, keep the vertical dimensions the same! It's hard to distinguish exactly if you're okay or need healing urgently >.< also, add a backround color behind the hud bars, so the player knows where the end of the line is!
ScreenHunter_09_Nov_06_0023.jpg
This is only one small part of the town. When I mean accurately structured, I mean the same shape the building is in, the inside of the building will be. Wait until the demo and find out! :)