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Conundrum Review

Thanks for the well rounded review!

You were on point with a lot of the area's you highlighted and I shared your sentiment about where the weak area's are at.
For better, or worse, I decided that when this challenge went live I would restrict myself to 1 day of planning, 1 week of design, and only the base tools provided with the program itself.

In all actuality, my original planning formula called for 10 levels. The first 4 would've remained the same as they taught the player some key functions for how to interact with the puzzles. Later levels would've begun combining those elements and branching out further.

Your review was very welcome though. You were kind enough to emphasize where you had fun and also added constructive criticism on how you would handle some improvements.
These sort of reviews do a LOT for me and rebuild the motivation that is needed to take on a solo game making effort.

Cheers!!
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