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What RMN game are you playing now?

author=EnderX
Replaying Carlsev Saga to see how it's changed since I last played it. I don't believe I've ever run into a game updated and expanded as frequently as this one.


Replaying it now myself, though not sure all that I remember from the last time. I think I didn't like much last time, mostly because of the issues with characters as some reviews picked up on.

I don't recall much about the fate of most of the characters except not to get too attached, and instead focus on the bigger picture, the setting and those pulling the strings behind the scenes. I'm finding this approach the second time around is producing a much more enjoyable and intriguing experience.

Touch Encounters and EXP

For people who find touch encounters causing players to overlevel, you could always tweak the necessary grind for the next levels.

So if area 1 you want them at level 3 by the boss fight, but want to ensure they're not at level 5+, you could make it so that it's easy to get to level 3 by the time you reach the boss, maybe level 4 with a bit more grinding, but then skyrocket the EXP needed for level 5 and on so it's not worth grinding for in area 1.

Area 2, enemies drop the right balanced amount to gain a few levels and then skyrocket the cost of EXP again. That way people still can get an extra level or two in if they put in the grind or feel they need it, but the moment the EXP needed to gain a level becomes too high for that area, people will move on.

Letting players cheat

author=WheelmanZero
How about an overpowered weapon or piece of equipment? That way, if the player just wants to get past a tough boss, they can equip it, slaughter the boss, unequip it, and continue the game as intended.

That's not a bad thought. Then make the super bosses immune to the weapon.

[Review Request]

Sweet, always looked at the Rating and Rating reversed, never looked far enough down to notice the Total Reviews / Reversed flag.

Does anyone Remember RpgRpgRevolution? (Remembering RRR)

Fudge sickles, double tapped the submit and got a double post.

Does anyone Remember RpgRpgRevolution? (Remembering RRR)

author=LordBlueRouge
Jokes aside, I always thought RPGRPGRevolution was suppose to be a playful take on DDR? or DanceDanceRevolution? A game that was sort of still somewhat popular during the late 2000s. I won't lie, I thought the name was kind of kind of cool, even if it was a bit complicated to say out loud. Thanks for taking the time to reply amrek. I wish more peeps responded, it'd be cool to get a confirmation on what went down. (...I mean, we already have a thread, but it'd be cool to get a confirmation)


Ah, now that would make sense if that were the case.

Does anyone Remember RpgRpgRevolution? (Remembering RRR)

author=kentona
I should sell RMN to iEntry

Only if you hate RMN that much. :)

RRR and RMVX were my hangouts when I first got into RPG Maker with VX. Was first appointed as an official reviewer for RRR and then became a mod briefly before becoming Admin for awhile on VXAce. After that, well, my 15+ tenure with my at the time job fizzled as the company tanked, my parents passed away, and for a long while I lost any motivation for anything with RPG Maker other than playing games.

Now most of the old school communities are gone. RMW is good for offical replies, resources, and buying add-ons but misses out on some of the oldschool spirit.

I guess RMN is the last real site for that, and I think one of the reasons it's stood the test of time is because it caters to just about every aspect of game development, regardless of the tool, regardless if it's an original creation or fan game, regardless if it's commercial or free.

Still, I miss Kaz, Jonnie, and XMO from the glorious RRR days - never understood why they used RPG twice in their naming convention though (RPG RPG Revolution).

[Review Request]

Hi Liberty,

Sorry if this should be a separate topic. I've been away from RM for a few years and didn't think this possible suggestion warranted it's own topic, but what about another filter under games that lets a member check for any completed games that currently do not have a single review?

Just thought it would be a quicker means for a member who wants to find completed titles that have yet to be reviewed. There's the "Rating" filter RMN currently has, but that only helps so far, as it doesn't filter out the non-completed, demo, and hiatus game threads.

Anyways, just a thought. Thanks!

[RM2K] [RM2K3] RM2K/3 games with the most...

author=kentona
Hero's Realm is 20~25 hours to defeat, but you'd have to ask Oblic how long it took him to get to Level 99 for all characters


I spent well over 50+ hours in HR, but that's mostly because I'm slow and enjoyed exploring the game's world so much that I often had to force myself back to the main quest.

Star Stealing Prince

author=Ronove
o shit i ain't dead


Neither am I. Restarted and played Star Stealing Prince all the way through again this year. Still an amazing game!