APA649'S PROFILE

I'm a casual gamer and I have always had a passion for creating stuff. Wheter its drawing, making games, creating stories or designing new ideas in my head. I always have and always will enjoy creating.

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Super RMN Bros. 3

author=jackalotrun
So, each person has a warp to their first area and there's a warp there to their next section and so on until they reach there maximum amount of sections of which it warps to the next players first section?

I personally understood it like we make 1 section EACH with a lenght of about 3 or 4 screens, Of course if it's just 4 persons, maybe even 5 screens or something?

I don't know, but I'll keep a look on it.
ALSO I'm now gonna go ahead and try to release my levels.
Should be up in 15 mins. (You'll see when I have a new lwvwl that I updated Poison Valley and SkyRush)
DONE, I can't remember what I edited in Sky Rush and Poison Valley since I've mainly been working on!

Mushroom Factory
Difficulty 4.7/5 IMO
I'm not sure MIGHT be the hardest level in SRMNB3 yet, Due to it's habbit of having failure PUNISHED severely.
Just a few tips:
In section 2, BE PATIENT and don't rush in or you will die! It's much more passable if you just take it slow and don't panic.
2nd if your trying to just pass the level DISPOSE of the blue ones immediately! They are meant to increase the difficulty alot since that's pretty much the only you have between the Bonus star and you...
Alot of times they are in the way of power-ups straight passage and so on. Sometimes they are really hard to dispose without another blue one so keep a hold of one.
As always leave feed back and I'll try to fix as many as I can.

Super RMN Bros. 3

I'd love to participate, I'll probably have time in the weekends or Fridays.
I'd actually enjoy if it would be made so that the level has diffrent themes and that the start of each section would carry the previous theme for the 1st screen and then transistion to the new one. If that makes any sense?

Super RMN Bros. 3

@kentona
Yes, I know this was supposed to end 15 days ago, I was there, I submitted the first level that didn't have any deal breakers!
Sure all my levels since have had deal breakers and even that one had 2 or 3 If you dont's...
Maybe I should get back to basics instead of trying to do something overly complicated...
*looks at Mushroom Factory...
Yeah, Maybe I should.
(Okay, techinically "amazing.lvl" didn't even have nitpicks, but this was due to it being rejected all together.)

@Deckiller
15 days is a good amount of time, just don't try to do something WAYY too complicated and you should be fine.

Super RMN Bros. 3

I've almost finished my 5th level: Mushroom Factory
I'll be posting Sky Rush and Poison Valley updates at the same time.

Just a fore warning even though it's called Mushroom Factory, I have kinda slipped on my own critique here, but it isn't ALL that factory like and it doesn't even produce Mushrooms...
There are 2 NPC's at the start explaining some info. 1 about the level itself and the other about a BONUS star.
Basically, You aren't allowed to kill any BLUE enemies to get the star.
The level(s) will be up tomorrow probably, maybe, possibly...

I've been unactive lately due to having to catch up with my school work...

But, hey the deadline is slowly closing in, maybe we should push it back a bi... OKAY i'm kidding of course, if that would happen kentona would hang someone.

Super RMN Bros. 3

author=UPRC
Yeah, the ones from Mario 2. It posed a bit of a hazard, because the blocks would pile up quickly and could also sort of fall on poor Mario's head and hurt him.

But, Mushrooms are your friends, Right?
*cue sad music*

That sounds like a cool idea.

Super RMN Bros. 3

I'll get a grip on myself someday and finish up my 2 remaining levels.
Aswell as post my fifth (possibly last) level.

Super RMN Bros. 3

Yes you do have to replay the tutorial if you replay.
but be fair, would you really consider replaying rmn bros 3?
I would play it once and then leave my smbx alone till #4 comes out.
OK, maybe if I'm bored I could replay it 4 months later, but at that time I probably would have forgotten the more obscure stuff...
Also I really don't see the problem in the tutorial, it's rather short considering the amount of stuff it holds.

Super RMN Bros. 3

Another thing I noticed a couple days ago which is pretty useless info, but that I think you might have forgotten in the tutorial is yoshis ability to grab with his tongue without ducking by holding up and then run button.

Super RMN Bros. 3

@Kentona
Yeah that was kinda stupid of me going around suggesting asuch without playing your level. So no I have not played your level yet.
Then again I kinda don't see the problem if there is a sign in your level pretty much stating that it's an acception, BUT does it say that it's DEATH WATER!! :)
I'd check it out but it's 12 PM soon and I already turned off my computor.
Oh well, Ill try it tomorrow.
And yeah sorry for that incredibly forced reference I just have to do something like that atleast once a week.

Super RMN Bros. 3

@kentona
Put a sign in the beginning that says "this level contains DEATH WATER!"
Because no-one will understand my reference, here is a clip of ProtonJonSA's playthrough.

BTW. I did'nt make this video either...
Seriously the sign would clarify that this level is an exception, but then again if
it's really that diffrent in style, maybe it works without a sign.