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Devil Star

Yeah, it's kinda why I haven't worked on it. That battle system is super old, it was my first real attempt at a custom battle system, inspired by The Frozen World. I didn't have a ton of knowledge of RPG Maker and found this to be the easiest way to handle it.

My new project (Stamina CBS Project) is a super-evolved form of that game (with a new story too, since the Devil Star story wasn't very fleshed out.) It has standard key-press controls.

I may go back to it one day and just write an ending, just so it can be a complete game, but it doesn't seem like a lot of people are clamoring for the continuation of this demo, so it's low on the priorities.

Thanks for the feedback! :)

Devil Star

author=Creation
I don't think he was too hard. I didn't grind at all and went straight for the boss so you know.

Don't forget to sumbit your game again once you've made some changes.


Yeah, you're an exception because you weren't trying to explore all over, but I've had other people tell me he was too hard.

I'm actually working on the game now, though, so I hope to be able to put up a new version soon!

Devil Star

author=narcodis
Hey, played all the way through the demo. Pretty cool stuff! Really liked the layout of the maps and finding all the treasures and such. Hope you plan on continuing this.

Awesome! Thanks, I am planning on getting some work done on it. I was inspired by Creation's P or F video to allow the player to spend some skill points or something when leveling up. I just haven't decided on a way to do it yet. Glad you liked it!

Oh, I wanted to ask if you had a lot of trouble on the first boss with the kobold leader. It seems like several people have had trouble killing him and so I wanted to know if he gave you any trouble or if he was easy.

Dragon Warrior Tactics

Oh I love the original Dragon Warrior! This looks very interesting! (I also love FFT :D)

Devil Star

author=Necrile
I'm not sure why other rm2k3 games work for me, but not this one. Now it's saying "hero2 cannot be opened". Damn shame too, I really wanted to play this game.

Edit: Btw, remember when we were comparing our original battle systems a while back? :P


Yeah I remember because you have a cool avatar XD I hope its going well for ya!

In regard to the game probs, the issue is probably just that I created the game in RPG maker 2k originally, then when I got 2k3, I just tried opening it in 2k3, which ended up breaking a lot of the RTP stuff. Now it's stuck in some sort of limbo between the two with issues that come up once in a while. I'm going to probably just redo the game using 2k3 so that it's one fluid game.

I'm not sure what type of file Hero2 was. I looked around and didn't really see anything. I'm guessing it's a Battle sprite or maybe just a Char/FaceSet. You could try copying more files and renaming them just to force it through. I didn't use any RTP as far as I know, so those errors are just the default files trying to be pulled in for things like the battle sprites (which I don't use.)

Again, if this doesn't work or is too much work to deal with, I'm going to patch it up and re-release it in a smaller, cleaner package (eventually--hopefully soon!)

Devil Star

author=Necrile
It's just giving me a "file vehicle cannot be opened" error message? Is this a problem on my end? D:


OK, I checked into it. Vehicle is just the default sprites it uses for the vehicles in the game (boat, airship, etc.) which I don't even use in my game. It's an RTP file, so I'm not sure why it's missing. You can just copy an existing CharSet file and rename it vehicle and it will work. It just wants a file to put into that spot.

Let me know if it works out for you!

Devil Star

Hmmm... I just uploaded a revised demo maybe I broke something. I'll check it out
Thanks for the heads up :D

Stamina CBS Project

Thanks! I'm currently working on the abilities and trying to create a storyline for this project. I still have no name and only a vague sense of the flow of the game.

Stamina CBS Project

Hehe, well I'm trying to keep everything cleanly organized so that it doesn't get out of hand and become a huge mess.
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