CALUNIO'S PROFILE

Brazilian, psychologist, game making lover. I make strange games, but I'm not a strange person.
The Lonely League
The Lonely League is a superhero Tactical RPG.

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Cell phone in RM2K3

Ok, so I'm making a cell phone system in RM2K3.

Here's how it works:
Cell phone is an item that activates a switch, CELL.

There's an autostart event at everymap that is triggered by this switch.
The first page os this event has the cellphone basic commands, like dialing, saving numbers, browsing through the phone memory, etc.
If you dial an existing number, another auto-start page on the same event is activated, and it runs the conversation events.

It works fine. My problem is, I'm not really happy with having one event on every single map... because I'd have to change EVERY event every time I change anything on any conversation, add a new number, etc. So I was wondering if I could do it using common events, but I'm not familiar with common events. Any ideas?

Need spriting help



Here's the thing...
I need this city in the map to look like it's been eaten by that creature. I'm in need of some spriting help to edit the building tiles.

Nothing too fancy, I just need the buildings in the zone marked red to look like it's been partially eaten/destroyed. If you're willing to help, just edit over the right image, and I'll use the final result as a picture to put on top of the original in the game.

Hope it's not asking much! Thanks.

RM2K3 Battle Layout

When I started making my RM2K3 game using DBS, among the 3 battle layout alternatives I chose GAUGE, because I think it's cool to see character faces while fighting (like this).

But I just noticed something: in Traditional Layout, you get to see both characters and enemies conditions (poisoned, crazy, etc.). This information is not available on Gauge... and it's kinda important, right?

Should I go for practical or bautiful?

EVIL

I wanna understand what people's conceptions of EVIL are. One because It'll hopefully inspire me with some ideas for my game, and two because I'm just curious about it.

So please answer the following three questions as truthfully as you can:

1) What was the most evil thing you have ever done?
2) What was the most evil thing ever done to you?
3) What was the most evil thing ever done?

Need input on tiles

I'm making custom tiles for this big event-center map. I drew these from scratch (except for the borders), wanna know if they're ok (walls and floor):



It's not a real map, I just added random guys to see what it'd look like.
I tinted the screen red because it'll be tinted in the game.
So...?

Problem with this code [rm2k3]

I'm making a situation in which the character can't move correctly. I make a parallel event that sets:

If you press right button: walk up
Press left button: walk down
Press up button: walk right
Press down button: walk left

I have a key input process with wait until pressed unchecked.

It works fine... BUT
Action buttons (enter, z, space) don't work if this parallel process is active.

How can I fix this? Checking or unchecking the "Decision Key (5)" doesn't make a difference.

Deleting comments

I wish it was possible to delete, or at least edit a comment I send on a game page. Sometimes I just want to test an html code, or maybe I mistyped something, and it's annoying have to make another post saying "sorry, I mistyped". Is it possible?