CALUNIO'S PROFILE

Brazilian, psychologist, game making lover. I make strange games, but I'm not a strange person.
The Lonely League
The Lonely League is a superhero Tactical RPG.

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Indie Game: The Movie

Who cares about credits?

I just got an e-mail from someone asking to use entire maps from my game in his project. He said he would, of course, give me credits. People always talk about giving credits, but in my mind, such credits are hardly noticeable text lines in the game ending like

Maps by Calunio

That no one will ever read, and if they do, they'll forget about it 2 seconds later.

I think that may be too little when you're actually making parts of someone's game. I mean, sometimes you just want something to be acknowledge as yours (like when you use someone's OST in your game and you keep the original filename), but sometimes what you want is recognition for what you've worked on. Do credits cut it? Does anyone actually care about them?

Going commercial?

I read this piece today:

Why Do Developers Give Away Their Games For Free?

I know some people make games as a hobby, and some do as a job. But seeing all these people who originally made games for free starting to make commercial games (Terry Cavanagh's VVVVVV would be another example) made me wonder: how many people who make games for free would start making them for money, given the chance?

-Do you make games for money?
-Given the chance, would you work on commercial games?
-Do you aspire to make games for money one day?
-Why would you NOT make games for money?

[rm2k3] Multiple conditions

I'm designing an evented default battle system in rm2k3. Since both character standing pose and character attack animations are battle animations, I created a condition (on the conditions tab) that makes the character invisible when he's afflicted. So, whenever he makes any attacks, I add that condition, show the attack animation, then I remove the condition. It works fine (thanks to whomever suggest me in this forums, I forgot who it was).

I have a problem though. I'm adding actual conditions in my game (like poison), but they conflict. First time I added a condition, the character stopped getting invisible when attacking. I made the "invisible" condition have a higher priority, and it fixed the problem. But after my character attacks, the "poison" condition disappears. Is it because a character can't have more than one condition at a time? Is there a way around it?

Multitasking on the computer

I'm asking this just out of curiosity, but depending on what I read here, I may try and turn it into a research subject.

I want you guys to talk about how you multitask when you're on the computer.

I mean, how many things do you do at once?
How many windows do you open, and how many tabs on your browser?
How frequently do you switch between tasks?
Are there any websites you refresh often?
Does the excessive multitasking prevent you from focusing on what you need to do?
Do you get the feeling of wasted time?
Do you try to control yourself?
Do you feel any difficulty in keeping attention to a single thing (like writing a school paper) for prolonged periods?

I have a lot of trouble with this myself. Usually when I turn on the computer I open mirc, I open my browser with at least 3 tabs, and often I'll open some work thing on MS Word or RPG Maker. If I don't have enough things open, I get uneasy and I open MSN and sometimes Facebook chat. There are some sites I refresh quite often, like RMN.net and facebook. Sometimes I want to write an e-mail, and it takes me hours, because I keep switching tasks while I'm doing it. It has been worse before, recently I've been able to focus a lot more. I want to know what's it like for other people.

Help me test lag (rm2k3)

I made this tileset, and I'm using animated tiles as floor tiles.

Here's the tileset:

http://rpgmaker.net/media/content/users/7125/locker/heaven.png

On the upper-left corner, the row with 4 tiles: yellow/pink with dot oranges, that's what I'm using as floor tiles. The ground is supposed to blink.

I made a 100x70 map using those tiles (not everywhere, cause there's also water), and my game is lagging a little. Just a tiny little. But it worries me because sometimes games lag a little on my computer, and a lot of other people's. So would anyone (more than one people) please make a large test map on RM2k3 using that tileset and those blinking tiles as ground and tell me if it lags?

Guess that RMN Game!

This topic is inspired by Guess that game!, but using games hosted here on RMN.

Rules:

I saw this in another forum and I thought it would be a cool thing to try here. It sounds like a silly game but a lot of cool discussion can come from this. It's easy, a hint about a video game will be given, and everyone tries to guess what it is. Whoever guesses correctly gets to give out their hint, and the original person who gave the hint (or whoever, really) tells us a little about the game and we chat about it and the process goes on. It's a great way to have a little fun and find hidden gems. Extra credit if every single game here doesn't turn out to be an RPG; diversify!

I'll start:

A guy is participating on a reality show where he's thrown into dungeon-like challenges while competing with other people, until things start going off script.

Suggest me board games

I love board games, and so does my brother, probably more than myself. I want to get him one for christmas. The problem is there aren't many board games in Brazil... we only have acient ones like Game of Life, Guess Who, Clue, Scotland Yard, etc. My brother is always checking on American websites on cool board games. I decided to buy him one, and I need suggestions. Preferably one I can find in an online store that ships to Brazil, like this one. Something cool, RPG-like would be awesome.

Foreign language reviews

I just thought we should bring this discussion to a single place.

I'm against reviews in other languages for reasons that are pretty obvious.

There's some philosopher that says something like: you'll know if a given behavior is ethic if you imagine a world where everybody does that. If that world is too chaotic and harmful, then that behavior is not ethic.

I guess it would be hell if people started posting reviews in any language they desire. If a single game had reviews on many different languages. What's the point if the person who made the game will not understand it? Google translator is not a solution, of course. RMN is too organized for such a messy breach.

There's also the obvious problem that whoever accepts or denies reviews would have no criteria to accept or deny a review he can't read.

I would only open exceptions if reviews were written in the same language as the game itself, in case of non-English games.

Just suggesting, of course.

RMN I need your help!

A big communication company in Brazil is hosting a Game Music event that will award entries in three categories, on of them being Best Indie Game.

Top 3 selected games will get a trip to Rio de Janeiro for the awards ceremony, which is super awesome and I'm really excited about that.

I submitted Beautiful Escape: Dungeoneer. Now I need help from you guys voting!

Steps:

1 - Go to this link
http://www.gamemusicbrasil.com.br/index.php?/usuarios/add

2 - Click "Quero Votar" (I want to vote)

3 - Fill in the following fields:
Name
Login (username)
Password
Repeat password
Email

There is no activation e-mail, so I'm pretty sure you can enter a fake e-mail address in case you don't want to use your own.

4 - Login on the top of the page.

5 - Go to this link to vote for Beautiful Escape: Dungeoneer
http://www.gamemusicbrasil.com.br/index.php?/pages/melhor-game-indie-todos/162

6 - Accept my eternal gratitude!

I don't know if I can win this, but I'm very confident I can make it top the top 3. Winning a trip to Rio for an Indie Games award ceremony is like a dream!