CECILPALADIN'S PROFILE

I love rpgs so much i make them.

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Ruined castle template

Does anyone know where I can get ruined castle templates like in Blood Omen:LLegacy of Kain?

Do job systems work with more than 4 characters

I tried xp but couldnt get a side view battle event to work.

Do you have any ideas what that bug is?

Do job systems work with more than 4 characters

My initial plan was to have a progresive class system where the characters gained stats depending on what class they were when they went up a level.

So for example If they went up a level as a mage they would gain mostly mp and mag pwr.

The problem was when the character switched class the stats would sometimes drop when they were told to stay the same I dont know why this is but it happens im using rpg 2003.

Do job systems work with more than 4 characters

At the moment I have 4 simple classes

White mage : High mp, mid hp, mid mag pwr
Black mage : High Mp, low hp, high mag pwr
Fighter : High hp, high def, low mag pwr very low mp
Berserker :High attack and hp cant control

I have also made each character have a unique class but I still feel like only 4 characters are needed.

Do job systems work with more than 4 characters

Do job systems like in ff5 work in games where you can have loads of characters (Such as suikoden and ff7)

I am currently building a game and finding it very difficult to make the characters unique should I just scrap the job system and give them all a preset class?

Side battle script that uses battle graphics

How rpg maker works

Side battle script that uses battle graphics

Do you know of any rgss scripting tutorials? that are in depth and relevant to coding that?

Side battle script that uses battle graphics

On another issue does the script for rmxp normally hjave to be for every char graphics.

Side battle script that uses battle graphics

I used 2003 for 3 years they work in very simular ways why is it such a complex script to just put in what they removed.

Side battle script that uses battle graphics

Hello I am new to rpgxp and have looked for side view battle scripts but most seam to love using the move sprite for a battle sprite is there a way to make em use battle sprites like in rpg 2k3 i have seen rpgxp games with the battle sprite being different than the movement sprite.

How do I code the game to use my battler sheets in a side view event.

Can someone show me a script that uses battlers I want make a game which looks like suikoden I +II in appearance with big sprites and a side on view..