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Character Animations While Showing Messages

Hi folks,
I love spriting, and animations themselves naturally, too. But I realized something as I played some RM games lately; any games have character animations while showing messages. The thing is, I do not take care of them. That has shocked me a little bit because I try hard to make them, and I don't do that myself though? Ok, a “well known” example: Velsarbor. That game has many animations while its dialogues, but first time I noticed them was after playing it several times.

So my questions are now: Is it advisable to create them? Or is it futile effort? Do you take care of them? Because the only thing I do is reading the dialogues and clicking them away to see the next one. My own opinion is that I've wanted to fill up my game with animations, to give it a vitalized setting, but now I guess this is not needed. Any other opinions?
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