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Climbing System!

I like it how he moves when he "jumps". Those little details are gold.

fallenangel.gif

"You tread upon sacred ground. Conduct yourself accordingly."

Sure bud now where were my animated weapons again.....

Also it looks awesome lol

Calabozo: Labyrinth of the Damned

Hmm..... interesting. Subscribed :D

Prepare to suffer hmm..... but if you go with a "fair" experience how about removing variance and make moves deal a set amount of damage? That would reward planning ahead and getting to know the enemy more and would remove the "fuck i got a low roll"-factor.

Also as I always advocate.... more powaaaa more hppppp lol

The curse mechanic sounds pretty interesting....

Swimming!!

Wait what? A swimming protagonist?!? What were you smoking?! Its obvious that normal- oh right i am using the word normal for dark....

Anyways i think its awesome you can swim now... I just hope there will be no instances of swimming on land ;) And that it is actually used more than once... =P

Looks good though.

SealingCave.png

Looks nice.
Will we be able to choose tutors too then? =P
I would love making dark a pure magician =P

BlueMeanieSCREEN.png

I like the floating heads more than the throne tbh... I want one of those :D But it would be cool if the throne did something for you like infusing you with dark power or the like boosting your stats. Just an idea lol

Also yeah for a small update :D

Umbral Soul

Nope not in the game. Might be possible in the Sequel though.
Or if we are really lucky in the next version where the new campaign should be available.

The Seventh Warrior

author=DerKIAS
Haha, yeah I totally understand what you mean! ^^ But one point of the story is that "Dark" lost his power in his 1000 year sleep and has to regain it. But of course he will be still powerful and fun to play with ;) Did you ever play Breath of Fire 4? If not, you should, because in that game you play as both the good and the bad guy and the bad guy, named Fou-Lu, is very powerful and the enemies are mostly really weak against him! ;)

I'm glad to bring it back :D I hope you will! ;)


No I didnt have the console to play Breath of Fire 4 however i watched two lets plays of it and i know what you mean. It was a rather fun thing to watch and I saw that you are a fan of it from the screenshot on how you want the battle system to be. But Fou-Lu suffers from the high damage but weak HP thing. The infinity dragon only has 9999 HP too while he regains all that it is still low for a boss ;)

And I never said that Dark should start OP I was saying that it depends on the path he takes for a reason.... ;) Will he regain his old powers or will he gain friends? Would be a very interesting plot point if you ask me.... or inbetween. ;)

The Seventh Warrior

Very nice :D

Well to the HP/MP thing... as i said potions and the like for enemies and spells that heal groups, if you get powerful as evil, would go long ways with balancing. To be fair i try to convince everyone that makes a game here where you can be really evil to do just that.... Yes but isn't it the point when you are an endboss to feel powerful? To have enemies do the high numbers while you have to combat their healing and annoying potions? Didn't you ever want to be in that position? I certainly wanted to be. But I agree that it would be hard to balance both storylines if you do that. I don't just want to be stronger and oneshotting bosses. I want to be in the shoes of the boss. The struggle bosses experience.... when you pull out 99 potions..... don't you ever wanted to do that? Though an option for difficult goes long ways.... Will the difficulty option have something to do with the puzzles? (I already dread the puzzles :D)

And no thank you for bringing this back to life again. Maybe I can complete it this time.