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WrenJuvearle.png

Looks like a blue caterpillar...

SouthBorder.png

comment=17852
@bulmabriefs144: You also have to add in the fact that all people talk differently..so it's just the way this certain character talks; improper.

Even if the character speaks improperly, there are certain rules that should be followed so that the player doesn't spend time questioning things like grammar. Dialect shouldn't be an excuse to ignore editing because even if the character says something in a certain manner, the game developer also means for it to be understood in that manner. It has nothing to do with the way a character speaks, just the way the player interprets it. What I'm basically trying to get at is that the player has to understand the dialogue even if dialect is involved.

SecretmakranCave.png

Although with this scene, 'of' should still be changed to 'have' even that is his way of colloquially speaking.

LUFScreen1.png

comment=26442
Kinda reminds me of on of the Batman games that I seem to remember a friend of mine had on his Sega (GOD im so old)... it was the one with Batman, Robin and Batgirl I think...


OH MY GOD! I know that one. Batman the Animated Series the Game isn't it?

Summon_and_Tool_Balancing.png

comment=32739
Looks complex o-o


Microsoft Excel has many uses, my friend. Just use mathematical equations to generate cells' worth of statistics. It's all exponentially based and if you've taken basic Algebra you should already know what exponential growth and decay means.

train3.png

comment=9723
This has got to be the widest train ever constructed.


Agreed, there is a conflict of space between your previous screens where the trains were really skinny and this screen where the interior is really wide (in terms of y-axis). Even in FFVI in the Phantom Forest when Sabin and Cyan are riding on the Phantom Train, they tried to make that screen as skinny as possible while also giving the sprites room to move.

train4.png

I think what should happen here is that the name of the character speaking should be ???? and then the period that you end his dialogue with should be a ? because it is a question rather than a statement.

tbg1.jpg

The concept is awesome. The title screen is just slightly not matching the theme of the game, though.

Screen 7.png

I like this shot a lot, but there's an invisible line being created at the bottom by the arrangement of the bird, the two flowers, the mushroom and the rock. Moving or omitting some of these elements would probably get the message across just fine.

Holdana.PNG

Isn't that the name of the hero from Kentona's Hero's Realm?