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[RMVX ACE] character has skill that is not on his skill list.

I had not put magic in his Features so, he couldn't use magic. When I added it to features, he had a skill that is not assigned to him.






Maybe someone has an idea what could have happened?


[RMVX ACE] Independant party member movement.

I would like to have my party be able to split up and do tasks independantly,
such as having each member needing to step on a different switch to activate a door,for instance. I have found nothing so far online.I know how to event the switches so they won't stay down without weight and the conditional switch info. I just don't know how to switch characters and, of course, regroup afterward.

Thank you.

[RMVX ACE] Adding random encounters to a map later in game?

At the beginning of the game, only Slimes are present to fight in a particular part of the world map.
Later in the game, the party will revisit the area at which time I would like to add other enemies to that part
of the world map. Seems impossible to me unless it can be done through switches of some kind.Thanks

[RMVX ACE] Game Export issue

I compressed a game with no RTP for a fellow member who wanted a demo. All went well. When I click on the blue hex to test it, I get this.



]

This is a different pc if that matters.

[RMVX ACE] Unusual battle screen message.

I made a boss with only simple commands and attributes. The only thing I added was 150% weakness to water and collapse effect - boss
He has one magic attack; Fire Breath.
For some reason, the first round of attacks shows a message on the screen "Death" It does not happen during any other turns in the battle.
Yet, nobody dies or is even in jeopardy of dying. Nobody in the game has any death spells, either.
Does anyone know what could be causing this? Thanks


Solved

VXAce Yanfly Battle Engine

I have been adding scripts recently and all has gone well until now. I added the Yanfly Battle Engine and all seems to working as it should until I try to engage in a player touch Battle Processing event. Random encounters work perfectly, however. When I engage in Battle Processing, the screen goes black and I get the following error:

Script Window_Selectable' line 61: ZeroDivisionError occurred.
divided by 0

I know scripts are made up of lines but, if there is something simple I could do to fix this, I would do it. Otherwise, I will just do without the script all together. I don't want to be a bother to anyone.

The line that says Introduction is Line 60. So, the line that is a string of equal signs and hyphens is Line 61.

This is the working link to the entire script.
https://github.com/Archeia/YEARepo/blob/master/Ace_Battle_Engine.rb


60# ¥ Introduction
61# =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
# Ace Battle Engine works as a foundation for future battle engine add-ons. It
# allows for easier management of the battle engine without adding too many
# features, allowing users to customize what they want as they see fit. While
# the Ace Battle Engine isn't an entirely new engine, it gives users control
# that RPG Maker VX Ace didn't originally give them.
THank you.



[RMVX ACE] Gain an ally by helping him/her in a battle

I may not be wording this properly and could find nothing online. I want the party to happen upon an actor and an enemy fighting. Talk to the actor and he joins the party and we fight the enemy together after which, the actor joins the party. Thanks

Phantom Event?

My game starts with 3 cutscenes and then the player is controllable. I then, go to a town for some items, go through a cave and into another town. As soon as I enter the town, one of the previous cutscene events starts. There is nothing on that tile. I even moved the town a bit, Then I put a player touch event on the same position tile . It still does the same thing. I even went so far as to set up a player touch event to turn off all previous switches in the game. Still!! I have no scripts in this game, as yet. This game has been working fine up until now.

Missing Draft

I started writing a tutorial yesterday. Time ran out for me for the day so, I marked it as a Draft. Where do I find it so I can finish it?

[RMVX ACE] Permission for a tutorial?

So many times, I have seen game makers (especially, new makers) asking how do I "Slide a bookcase to reveal a secret passage"? Even tutorials will tell you how to set the event up but, they never tell you where they got the bookcase that they used in the graphic box!
I would like to make a tutorial how to do just that (Gimp). I'm just unsure if it would be allowed as it may be considered a Gimp tutorial rather than a game tutorial. It's quite a bit of work so, I'd rather know now. Thanks
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