DRENRIN2120'S PROFILE

I like to mess around with pixels and pretend I'm really good at being creative. I also hike, travel, write songs, play music, make pizza, eat pizza, drink coffee, drink more coffee, and enjoy long walks on the beach.
Opus
Classic RPG adventure

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FinalBound:Tenth Dimension

Sorry about that, I didn't know. Learning a second language is difficult. I only know English. As for getting mind-blocked, yes, I know exactly where you're coming from! :P

[RMVX ACE] Damage Numbers and visible HP?!

Modding works... but it's still severely clunky. I highly suggest finding a simple script to use if you have the ability to take advantage of ruby. Theoretically, you're looking to use the same font anyway, so this will make future edits not mind numbing. There has to be a script that will allow you to easily render text on screen where ever you please.

[RM2K3] Char Expand Patch

I can't remember. It was buried in one of the threads on this board. Try using the search engine.

The patch in question works great. The charasets are mangled when you view them through the preview window in the event editors, but render just fine in game.

The format for proper rendering was naming them as such

%xxyyname

Where % was just literally '%', presumably to alert the patch to handle this spritesheet differently, xx and yy were representative of a single animated frame divided by 4, and the name was more than 6 characters. If the name portion is less than 6 characters, it crashes the executable for some reason. Also important to note that if, after division, you end up with a single digit, you have to add a 0 in front of that single digit due to formatting issues.

Example:

%0715Triceratops

...would be a 28 x 60 charaset of what we might safely assume, or hope, would be a triceratops. The actual size of the spritesheet would have to be 84 x 240 (3 columns, 4 rows) in order to render correctly.


[RM2K3] XInput/Xbox 360 Controller Integration

Yeah, I remember using an old USB controller to play rm2k3 games as well. I can't remember the brand, not sure if that matters. I do remember the buttons being a bit odd, because you couldn't configure them obviously, but it worked like a charm. I'm guessing DirectInput is windows/PC default driver for such things?

FinalBound:Tenth Dimension

I played through the game just past the volcanic dungeon. Gotta say, I enjoyed the hell out of this. The graphics kind of clashed at parts, but the animations were really well done and thoroughly entertaining. Seriously, you deserve props for the amount of animated cut scenes.

I also enjoyed the humor. It was a bit quirky and awkward at times, but much better than a lot of other attempts I've seen at comedy in rm2k3.

The only complaint would have to be with the beginning. It was all very confusing with lots of places to explore that had absolutely no point or direction. But it's a minor thing.

The dialogue was also a bit cringe-inducing at times. The grammar and spelling was a jumbled mess.

Still, you've got something great here. Keep up the good work, man.

Infinity Expanse

author=SgtSteffi
author=drenrin2120
Subbed. I really like the setting; at the end of a sun's life cycle. The artwork is great too. I'm curious to see how you handle battles in a game that seems mostly centered around exploration and other mechanics.
Thank you friend!! I wish I could say I was doing some sort of custom script for the battler, but afraid not. However, when you attack a ship as another captain, you're firing the cannons at targets placed on the ships themselves, rather than 'battling' as them. :)


Custom battlers aren't always important, mechanics first! And it sounds like good fun. I'll be following this. ;)

Infinity Expanse

Subbed. I really like the setting; at the end of a sun's life cycle. The artwork is great too. I'm curious to see how you handle battles in a game that seems mostly centered around exploration and other mechanics.

Wheels and the Leg Girl!

You had me at wheels.

Release Something XIII: Something Returns

Ooo, a week to prepare a tech demo? I think I can manage! ;)

FinalBound:Tenth Dimension

Hey! I know you from somewhere. ;)