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[RMVX ACE] Game is ignoring variables?

So here's what's going on. I've got a dungeon where the team needs to split in two groups to use each member's unique skills to overcome the dungeon. It's pretty complicated but going OK so far.

Right now I'm working on the second room of the dungeon, and something that is working just fine in the first room is working only about 50% of the time in the second room. I have events going to track both the player's X/Y position and the X/Y of an event called 'NPC' representing which party isn't currently under the player control. Pressing SHIFT switches between the two groups, exchanging the X/Y of the group currently under control with the NPC group and altering the members of the party accordingly. Everything is working swimmingly until I tried to move on to the second room.

Now when you press the SHIFT button, more often than not, it returns the player to the same position as the NPC event, and vice versa. I have a debug script console open and I can see that the variables are changing as the player moves, but even though the variables are right, the game seems to be ignoring them and moves the player character back to the same space as the NPC team. This happens really unpredictably, and probably half of the time it works fine, just like it does in the first room.

I sat in the first room and switched characters fifteen or twenty times to be assured it wasn't going to happen in there, and it never did.

Really not sure what could be causing this, so I'm reaching out for help.
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