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Evie's Enchanted Emporiu...
Help Evie become a full-fledged Runesmith while managing and upgrading a shop!

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Evie's Enchanted Emporium

author=Dreamcleaver
The demo did it's job, I really want to play more.
Are you going to update the download with every chapter or with the whole game?
That's awesome! I'm so glad to hear that!

It's looking like I'm aiming at trying to finish the whole game instead of releasing chapter-by-chapter. Because the cottage (and other places) are going to be there for the entire ride, I'm thinking I'm going to want everything "set" before releasing. :)

Secret of Cypressa

Thanks for the feedback!! I'll respond in a different color within your quote =D

author=Firefly84
Hi, I just beat the demo and hope for more.
I found some Gliches:
Some tiles are passable, like mirrors (nearly left map, only in Cypressa), moss and and the green water tiles.
Thanks! Yeah, I need to fix those.
The storm amulet changed to a Angelic amulet.
Yep that was a known bug. I had changed the item without changing his dialogue. Whoops!

My hit chance of back stab was around 66% (10 hits, 5 misses).
I don't know why Daer misses so often. He has the highest agi and luk, his hit rate is 95%, and his attacks all have a success rate of 100%. There's probably some plugin messing with the formula and I'm not sure where to find it lol
The spell costs of lightning bolt getting up is nonsens, because the spell isn't improving the same way. Sometimes magic-missile is nearly as strong. And only the slimes in the beginning are truly weak against lightning - all the water-elemented enemies should be.
Are there other water-elemented enemies? And yeah. Although the spell is improving (her magic attack increases), it was difficult to balance her MP usage with her growth rate. But I changed it back to a static number!

Your walking speed is incredible, I had to set the Auto-dash off to walk without difficulty.
There's a bug with framerates on different monitors. What's normal on my computer isn't on someone else's (either too fast or too slow). I'm going to keep the walking speed the way it is until there's some larger fix. You shouldn't be dashing everywhere anyway! ;P
Is fill Chalice already working? I used it on Lisbeth but did't see any change in damaging/healing.
It has a small effect at the moment (20% increase) but I might increase it if enough people complain.
Use the cupboards, boxes, pots for hidden objects (without sparks), even some comment like "there isn't a useful/interesting book" is better. (like A. house)
It's still a work in progress demo. I plan on adding that stuff later!


Thanks again! Every point is helpful!

Secret of Cypressa

author=shayoko
Ver 1.01
Random thoughts spoilers
NOOOOOOOOO why does skill cost work by %!? so it increases as i get stronger!?

encounter rate is kind of high :(

escape failing is stupid :/

beating the 2 bandits near the village is impossible. it seems they also get more life if you level up.
i was almost able to kill bandit B while at level 3 but level 5 i got destroyed.

surprised the bandits didn't even consider raping her when they would eat her. but i guess its possible they have became that way from the desperate times.

According to Fill Chalices effect it shouldn't be a target spell. so why can you use it on Daer?

its odd when you go back to town no one comments on the bandit with you. at the very least you would think your best friend
Janice would change her dialog.after all not only is someone with you it has been some time since you left her house.

she still doesn't comment when you get a 3rd member!?
at least i am extremely thankful for warping the team back to town! :D

this game would really benefit from something that negates random encounters...they are annoying and tedious


General 2H 35M (i grinded for a while and think it was a good idea to) no spoilers
Well...i did not enjoy this game. i play rpgs for plot and characters and this is too battle focused.while i am interested in the character and plot for this game. most of the time i was in battles rather then experiencing the world.

outside the npcs in your starting town and chests outside indeed theres little to interact with.as for the battles themselves they were okay. we don't have a lot of skills which i personally like having 2-4 per character,more is okay if its a single character game.
i like how Aislyn has a skill that supports specifically. its cool team work :3

one thing that killed the immersion was going back to the town with new characters and no ones dialog changing or even your characters giving some comments at various times would of been interesting to build there personality.
going to your home or your friends house for example are key points.


Overall
despite my complaints/dislikes. this has potential. would be interested playing this again when completed and polished.


This was actually a great critique. You said you didn't like it XDD but your complaints are entirely fixable. Actually, I never went back to add dialogue to the townspeople after the 2nd party member joins (I have some quotes in my mind to use too) because it was meant to be a fairly linear demo, Place 1 -> Place 2 -> Place 3 -> Place 4. Especially after 3rd member joins, there's no change yet, because I was like - alright demo's done let's see what people think before I waste more time. ;)

Let me respond to your thoughts!
NOOOOOOOOO why does skill cost work by %!? so it increases as i get stronger!?
I know! I'm dumb. Her thunderbolt had been 10 MP the entire game but at the last minute I changed it to 10% MP to keep players on their toes haha. Bad design choice. I'll change it back!

encounter rate is kind of high :(
I can't figure out how to lessen this. Higher or lower weights don't seem to change anything for me. RNG is RNG. I do plan on adding evented monsters, however.

escape failing is stupid :/
Didn't know there was~ Is there a plugin to fix this?

beating the 2 bandits near the village is impossible. it seems they also get more life if you level up.
i was almost able to kill bandit B while at level 3 but level 5 i got destroyed.
Eep. That's a battle you're supposed to lose, so you can get captured and proceed with the plot. I'm impressed you almost got B! I wonder how I can make that more obvious so people don't try and grind for it...

surprised the bandits didn't even consider raping her when they would eat her. but i guess its possible they have became that way from the desperate times.
Haha that crossed my mind but I didn't want it to be a super dark game in that regard. Cannibalism... that's something the kids can deal with and no one would yell at me about. I think.

According to Fill Chalices effect it shouldn't be a target spell. so why can you use it on Daer?
You got so far! I haven't tested these abilities yet haha. They're just preplanned.

its odd when you go back to town no one comments on the bandit with you. at the very least you would think your best friend
Janice would change her dialog.after all not only is someone with you it has been some time since you left her house.
Yep! Explained above. There's going to be a big - ehh spoilers I guess. But yeah. I'll fix that when Daer joins.

she still doesn't comment when you get a 3rd member!?
at least i am extremely thankful for warping the team back to town! :D
You're welcome!

this game would really benefit from something that negates random encounters...they are annoying and tedious
I would agree with you.


I'm super thankful for your feedback and it gives me hope that I can make it better. I've gotten other comments saying the story is just too boring. Maybe if I add the evented monsters, there will be less of a disconnect while traveling between the different story segments.

Storms of April

author=Linkis
wow, a true southern storm :)

Download in progress.
Maps look really nice/pretty as does the battle screeniethingy :)

I know NOTHING about game making but if needed, I would enjoy helping with the testing of the game :)
That'd be super helpful, thanks! I have written down all the issues with this first version of the game that you're downloading, but when I get my team put together and we send out another version, I'd love to have you as a tester :D I'll put a post out when that time comes (who knows when!)

Storms of April

author=Notmark
Ehh it's alright, I'll just get back in and destroy all those monsters and finish rain excursion, btw, where do I go while in the forest? I was walking around so much but couldn't find where to go, didn't know where the machine was or the leysphere
Yea the story ends at that quest. I need to add some cutscenes for all that.

For the rainforest, there's all the treasures you can find - it's mostly only gold at this point, but it'll help one of your gripes about being too poor! And then there's the water dungeon at the end, which will be part of that leysphere quest. It is a fully functioning dungeon, just has no quests for it yet, or final boss. But it's still pretty, has a few puzzles, and treasure :)

Storms of April

author=Notmark
Edit: ok i just read the stuff about the level up thing and the mirror, why did i get that weird box glitch though? and yes i did spam enter a lot of times
I'm glad most of your gripes are due to known issues *relief* and for the rest of your input, I'm gonna write down in my notepad of things to fix!

So sorry about the Mirror bug ;__; I was really hoping that it wasn't a game-breaking bug. I was able to spam Enter (it seems the choices just don't show up??) which is essentially "Yes" and it worked for me. I really need to figure out what's wrong with that common event.

Glad you liked it besides that, though! I'm excited to get this started again!

The Intertwined Fate

This looks like it'd be really fun and interesting to play! Can't wait for more info :D

Storms of April

author=Ell1e
First of all, calm down. Relax.
I love you, Ell1e! This is exactly what I needed to read. Its great to hear that it isn't as terrible a game as I thought haha.

I agree with everything you said and I'm going to put it all in a notepad file before deciding to tackle the fixes.

author=Ell1e
The menu listing April's class and abilities gives the plot twist of her being a mage away really early.
Yeeaa for the LONGEST time she was "Student" class with no abilities, and then would switch to Thunderstorm after the introduction. But then then I implemented a new script and it gave me errors galore when I class switched, and no one has been able to help me with that yet. So - until I can get it working - its spoilerific.

Disabling the menu is a good idea though. I could add an AutoSave after the various cutscenes just in case. *chinstrokes*

Anyway - thank you! I'm honored someone took the time to play the game, and write all that down for me.

Storms of April

author=Azukami76
This seems really interesting! Can't wait for the demo~ :D (I'd be up for testing out the game---If you want, though.)
Thanks!! Actually, yeah, maybe haha~ I don't have any friends in the RPG Maker community yet who could help me with testing so that'd be really nice :D

Lumina

I'm 30 minutes in :D got to Rolan and killed some rats! And I have to say, I LOVE it. I love how it is so very Atelier Totori but I also love the battle system - how you can share points with Bell - and the maps are SO pretty.

Anyway, I need a break from the computer for a bit, but I just wanted to tell you that I'm really enjoying it so far!
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