FREYKIN'S PROFILE

I've been an avid gamer for many years, and finally have decided to try my hand at creating something to give back to my favorite hobby. I tend to like RPGs of all sorts, be it console, western, JRPG, tabletop, serious, silly, etc.

I hope that if you give any of my creations a try, that they end up being as fun for you to play as it was for me to make them :)

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Delusions of Duty

I really like the combat in this; I could see this being a really interesting way to develop a full rpg battle system. Awesome entry!

The Four Spirits

Yeah, I figured you got a similar version to what the judges did, though yours sounds like it was farther along possibly? I'm not certain anymore, but the version that is up here definitely goes all the way through.

It isn't quite complete yet, I need to do at the least some re-balancing of a couple fights to make them more/less hard. I'm also considering on whether to take the time to come back and make the latter bits better, as they definitely show the lack of time that I had for them (especially the last dungeon).

Unless complete means you can reach the end of the game? I'm not done working on it, but it does stand alone as a finishable product. If that's the case, I should change it; if it's referring to whether I am finished working on it, then it should stay how it is.

The Four Spirits

The version I submitted for the contest ended up being the wrong version altogether :/. I had actually finished the entire game, but in my sleep deprived state messed it all up during uploading somehow. The version that was up here was incorrect, so it's now replaced with the proper version, which goes all the way to the end and everything.

Was frustrating to discover, was happily listening to the podcast reviews then heard "and then it ends at the volcano" and I was like "WHAAAAAT? Oh no what did I do wrong?!".

To be specific, there is 4 dungeons past that, along with you reaching a party size of 5 before the final dungeon.

It should hopefully be compatible with your last save, if you feel like giving it a try.

The Four Spirits

Ah, yes, it is possible to save her before being asked to do so, but it doesn't break any switches or anything. I figured since you can easily wander to the tower first, I might as well leave it open to entry right off, in case someone found it and wants to just dungeon crawl from the get go.

I tried a bunch of different things on that tower and they all looked wrong, it never turned out quite how I wanted it to :/.

The later maps (especially after you recruit Skaldi) are pretty sparse on details, mainly because last night was the last chance I had to work on this, and wanted to try and have a completed story instead of one halfway done. To me that would be a bigger accomplishment, and if there aren't any game destroying bugs, then I've succeeded :). It may not be the greatest game, but it's a game, and I've learned so much in this past week from it all.

Lucidity: False

Ah, that makes sense! It was definitely a different font than the one in that screen shot.

Lucidity: False

Hey there, downloaded this and gave it a try, and wanted to say good job! It's well put together, I really enjoyed the dialogue between the characters. However, I did come across some bugs, which I will put underneath a hide thing here, since they potentially contain some spoilers:

intro text Am I dreaming shifted too far to
the right, cutting off the ?

We'll get to them eventually same problem

tell me about yourself same problem

rabbit text in intro, "i cant remember anything either" second line goes off screen.

rabbit intro text fantastic, goes off screen a couple times.

in a tutorial battle, cheshire has rabbit's face in dialogue

possible typo in dialogue for hatter at beginning of level 2, saying remember your conselling, possibly meaning counseling?

rabbits text beginning level 2 goes off screen again.

hatters text right after goes off.

in front of three chairs, snowy precipice,
hatters text goes over.

dream core level 2, hatters text goes over.
same with rabbits.

level 3, at rabbits grave, several text boxes go over.

level 3 dream core, hatters text goes over.

level 4 beginning, hatter and rabbit text goes over.

level 4 dream core, rabbits text goes over, along with hatters.

level 5 town dialogue, all 3 have text going over.

level 6 dream core dialogue, goes over a bit.

after waking up, Lex's dialogue goes over, along with blanks.

in the room you wake up in, you can move one square too far up into the bookcase.

in the skill rotation part of the menu, blank has no graphic. sasme goes for equipment.

in the castle hallway, both lex and blank have dialogue that goes over, and there are some spacing issues in blank's dialogue.

While talking to Alice, Blank's dialogue goes over. So do several of Alice's lines.
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